Hi all,
I`m new here, so first I will thank you for all your hard work on OpenSG.
I have recently ported my application to OpenSG 2.0. In my app, I can make
whole graph transparent by adding material group at top of the graph. By
doing this in OpenSG 2.0, I have noticed big performance penalty, which does
not occur in OpenSG 1.8.
Is there something that must be done in order to make transparent scene
render faster?
Kind regards,
Robert
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