Hi, On 24 Aug, 2012, at 5:49, Keyan <m...@pulsschlag.net> wrote:
> Hi Carsten, > > I managed to compile 01hello in Xcode, and did run it in the debugger > (Instruments) with the OpenGL Debugging Tool, but I am unable to see anything > that is worth pasting. 01hello does not print any warnings or messages to the > console, other than the graphics card information (NVIDIA Corporation/NVIDIA > GeForce GT 650M OpenGL Engine), and the tracer shows me that 2 drivers are > called alternatively, namely GeForceGLDriver and > AppleIntelHD4000GraphicsGLDriver. this looks like one of those modern optimus laptops, IIRC Apple allows you to disable the intel graphics completely. Could you try this and see if it makes a difference. > This is all that I can provide at this point. If there is anybody more > experienced in OpenGL debugging on Mac, I would be thankful for some more > tips on how to get more useful information. I'll check of there is the possibility to save a trace from the debugger. I'll also see if I can get access to a 10.8 machine. kind regards gerrit ------------------------------------------------------------------------------ Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ _______________________________________________ Opensg-users mailing list Opensg-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/opensg-users