Hi Gerrit,
thanks a lot :-)
What about the SimpleStage with a FrameBufferObject? Does it need the same fixes
(in the chain with HDRStage -> ShadowStage)?
thanks a lot :-)
What about the SimpleStage with a FrameBufferObject? Does it need the same fixes
(in the chain with HDRStage -> ShadowStage)?
Cheers,
Christoph
On 15.05.2013 07:41, Gerrit Voß wrote:
Christoph
On 15.05.2013 07:41, Gerrit Voß wrote:
Hi, On Tue, 2013-05-14 at 09:05 +0000, Wagner, Stefan wrote:Thanks Gerrit, sorry, my stage setup was already the same as you suggested. So it also doesn't work with: HDRStageWithSSAO -> ShadowStage -> Scene I'm looking forward to your patch! :Dok, the basic combination HDRStage -> ShadowStage -> Scene should work. I'll start to look into the gbuffer problem. kind regards gerrit ------------------------------------------------------------------------------ AlienVault Unified Security Management (USM) platform delivers complete security visibility with the essential security capabilities. Easily and efficiently configure, manage, and operate all of your security controls from a single console and one unified framework. Download a free trial. http://p.sf.net/sfu/alienvault_d2d _______________________________________________ Opensg-users mailing list Opensg-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/opensg-users
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