Hi OpenSG users, did anyone of You ever experience poor performance with a polygonforeground? I got a strange slow down in our CAVE and it turns out to be the rendering of the foreground. The effect gets even worse when I enlarge the window. (less than 1 fps)
My system is a Win7 64 bit and I use a free GLUT window with OSG2 build on a Win8 machine with Visual Studio 13. Before going into debugging in detail I am interested if anyone else has had this problem. Cheers, Volker ------------------------------------------------------------------------------ Flow-based real-time traffic analytics software. Cisco certified tool. Monitor traffic, SLAs, QoS, Medianet, WAAS etc. with NetFlow Analyzer Customize your own dashboards, set traffic alerts and generate reports. Network behavioral analysis & security monitoring. All-in-one tool. http://pubads.g.doubleclick.net/gampad/clk?id=126839071&iu=/4140/ostg.clktrk _______________________________________________ Opensg-users mailing list Opensg-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/opensg-users