Hello Johannes, On 2017-01-23 02:05, Johannes wrote: > On 21.01.2017 00:01, Carsten Neumann wrote: >> Can you adjust the changes to TextureBuffer/LayeredTextureBuffer >> to be in line with the above? Thanks! > > here we go :-)
thank you. It appears this in a small way depends on the GL changes in part 5 though? I've added the missing function pointer type for glFramebufferTextureLayer to OSGGLFuncProtos.h to make it independent of that change. Thanks again, Cheers, Carsten ------------------------------------------------------------------------------ Check out the vibrant tech community on one of the world's most engaging tech sites, SlashDot.org! http://sdm.link/slashdot _______________________________________________ Opensg-users mailing list Opensg-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/opensg-users