On Sun, 11 Jan 2009 16:38:08 +0000
Justin Clark-Casey <[email protected]> wrote:
> 
> I recognize the problem.  It seemed to me that loading the OAR without 
> deleting the existing region (in effect, merging) 
> would be of limited use unless the terrain was guaranteed to be the same.  
> Otherwise, of course, your region objects may 
> well be out of position (above, below ground, etc.).  One could then move 
> them, but this still seems somewhat 
> inconvenient.  However, if this is genuinely helpful it could be fairly 
> trivially implemented as an option - this is 
> actually what happened originally for a couple of revisions.  Would this be 
> helpful?

I would find this quite useful. Also combined with being able to do even very 
simple filtering
with save-oar - eg only save things within the bounds of <x1,y1,z1> and 
<x2,y2,z2>
would make managing content much easier than manually pulling apart oar files
and putting them back together again. 

Regards,

Chris
-- 
Christopher Yeoh <[email protected]>
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