On Sun, 11 Jan 2009 16:38:08 +0000 Justin Clark-Casey <[email protected]> wrote: > > I recognize the problem. It seemed to me that loading the OAR without > deleting the existing region (in effect, merging) > would be of limited use unless the terrain was guaranteed to be the same. > Otherwise, of course, your region objects may > well be out of position (above, below ground, etc.). One could then move > them, but this still seems somewhat > inconvenient. However, if this is genuinely helpful it could be fairly > trivially implemented as an option - this is > actually what happened originally for a couple of revisions. Would this be > helpful?
I would find this quite useful. Also combined with being able to do even very simple filtering with save-oar - eg only save things within the bounds of <x1,y1,z1> and <x2,y2,z2> would make managing content much easier than manually pulling apart oar files and putting them back together again. Regards, Chris -- Christopher Yeoh <[email protected]> _______________________________________________ Opensim-dev mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-dev
