While we are discussing export and import (save/load) mechanisms... it strikes me that the serialization of opensim objects/assets in the save-xml and save-oar formats MIGHT be a very useful basis for a tool to take content back and forth between Opensim and Second Life. there are ways to export a 3D model built in a 3D tool and create an instruction file that can be run through a "build" LSL script which generates the objects in SL. That si a way to manage things such that they do not have to be built again in SL, Opensim, etc. I wonder what it would take to create an LSL scrio[pt which could take a version of the save-xml or save-oar formats suitably exported to text that could be put in a notecard for an LSL script to read?
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