If people could independently test that patch and put their observations on the Mantis then that would be great.
I'm a little wary of just applying it in case there are subtle bugs. It would be nice to see it tested a bit before it's applied. Of course, that's just my judgement. Tommi Laukkanen wrote: > Nice! > > We need more work like this. > > Tommi > > On Wed, Feb 11, 2009 at 1:21 PM, Mikko Pallari > <[email protected] <mailto:[email protected]>> wrote: > > Hi, > > > > I have made a patch to optimize number of packets to enable even > more users in simulator. I have submitted this patch to mantis and > you can review it here: http://opensimulator.org/mantis/view.php?id=3136 > > > > And as described in mantis this packet should increase the max > number of avatars the server can handle. It combines many terse > update packets in to one packet. > > > > Our initial tests show that: > > - two avatars moving in a circle with optimization: 30-60 packets > per second on client > > - two avatars moving in a circle without optimization: 40-70 packets > per second on client > > > > Cheers, > > Mikko Pallari > > > _______________________________________________ > Opensim-dev mailing list > [email protected] <mailto:[email protected]> > https://lists.berlios.de/mailman/listinfo/opensim-dev > > > > ------------------------------------------------------------------------ > > _______________________________________________ > Opensim-dev mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-dev -- justincc Justin Clark-Casey http://justincc.wordpress.com _______________________________________________ Opensim-dev mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-dev
