Michael Cortez wrote: > My thoughts: > > To me, a Grid is a virtual space that can be of any given size, and to > date, currently consists of one or more discrete Regions that are laid > out in a two dimensional grid pattern. A Grid allows for these > discrete individual spaces to be joined together to provide a seamless > virtual space that viewers can traverse as if they were a single large > simulation. > > A Grid can consist of just a single Region, or many Regions. > > Within a Grid, it may be desirable to assign ownership of virtual > space to specific agents for administration. Those agents, through > their viewers (or other means) should be able to determine who may > enter their space, what those visitors can do once there, including > what communications are available and what objects they may simulate. > Currently we determine areas of administration in 256m^2 regions of > space, that are then sub-divided by parcels. Oh, and I forgot to mention, I fully expect to see Grids of Grids -- in fact, OSGrid could be seen as a grid of grids. It consists of many individual Regions of space, that can on their own be considered a grid.
I'll state it again here, for those that don't care to read my other longer rambling message -- each instance of OpenSim is to a certain extent a self contained grid. In standalone mode it has nearly all the same services as what is currently called a "Grid" -- and those services that are missing could be added. In fact, "Grid Mode" is simply the delegation of specific subsets of responsibility to another entity. -- Michael Cortez _______________________________________________ Opensim-dev mailing list Opensim-dev@lists.berlios.de https://lists.berlios.de/mailman/listinfo/opensim-dev