Hey Mike,

I’d just like to give you my personal thanks for this – this is a very cool bit 
of technology.

Adam

From: [email protected] 
[mailto:[email protected]] On Behalf Of Mike Deem
Sent: Monday, 11 May 2009 11:55 PM
To: [email protected]
Subject: [Opensim-dev] MRM Loader

Hello, I would like to call your attention to a new forge project: MRM 
Loader<http://forge.opensimulator.org/gf/project/mrmloader/>.

MRM Loader is an experimental package based application model for virtual world 
content. Packages will contain assemblies, textures, prims, and all the other 
assets necessary to fully describe and implement a house, vehicle, attachment, 
etc. They will be downloaded from web sites and run by Open‍Sim.

MRM Loader also allows MRM code to be edited, compiled, and debugged using 
Visual C# Express, all without restarting Open‍Sim.

MRM Loader provides a region model that looks for scripts that contain 
"//MRM:Loader {package-path}" and loads the indicated MRM package into an 
application domain created just for it. The region module unloads these 
application domains when the script is removed. Only package paths that 
identify a directory on the local machine are currently supported. All of an 
MRM's assemblies are loaded from this directory.

MRM Loader extends Adam's MRM 
infrastructure<http://www.adamfrisby.com/blog/tag/mrm/>. The MRM region module 
must enabled in order to use MRM Loader functionality. It is also currently 
necessary to apply a patch to MRM module before it can be used with MRM Loader 
(mantis<http://opensimulator.org/mantis/view.php?id=3630>).

See this 
thread<http://forge.opensimulator.org/gf/project/mrmloader/forum/?action=ForumBrowse&forum_id=501&_forum_action=ForumMessageBrowse&thread_id=120>
 for instructions.
Thanks,

  == Mike ==


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