Fantastic work.
Ideia Boa
Mike Deem wrote:
Hello, I would like to call your attention to a new forge project: MRM
Loader <http://forge.opensimulator.org/gf/project/mrmloader/>.
Â
MRM Loader is an experimental package based application model for
virtual world content. Packages will contain assemblies, textures,
prims, and all the other assets necessary to fully describe and
implement a house, vehicle, attachment, etc. They will be downloaded
from web sites and run by Openâ€Sim.
MRM Loader also allows MRM code to be edited, compiled, and debugged
using Visual C# Express, all without restarting Openâ€Sim.
MRM Loader provides a region model that looks for scripts that
contain "//MRM:Loader {package-path}"Â and loads the indicated MRM
package into an application domain created just for it. The region
module unloads these application domains when the script is removed.
Only package paths that identify a directory on the local machine are
currently supported. All of an MRM's assemblies are loaded from this
directory.
MRM Loader extends Adam's MRM infrastructure
<http://www.adamfrisby.com/blog/tag/mrm/>. The MRM region module must
enabled in order to use MRM Loader functionality. It is also currently
necessary to apply a patch to MRM module before it can be used with
MRM Loader (mantis <http://opensimulator.org/mantis/view.php?id=3630>).
See this thread
<http://forge.opensimulator.org/gf/project/mrmloader/forum/?action=ForumBrowse&forum_id=501&_forum_action=ForumMessageBrowse&thread_id=120>
for instructions.
Thanks,
Â
 == Mike ==
Â
Â
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