Hi everyone.. I've been looking into a "bug" where if you get a brand new avatar and create pants, shirt, shape and skin and wear all of them, you turn into a gas cloud. After lot's of research, it seems this is "kind of" expected behavior. Let me try to explain what I think is happening.
After SL Viewer 1.20, Ruth no longer existed. If you took off all wearables, you would now become a cloud of gas. Apparently, the viewer thinks that if you use all those 4 wearables without changing anything, you have become Ruth, and so you should now be a cloud of gas. If you make the 4 wearables, but change ANY parameter, you no longer become a cloud of gas . The thing is on OpenSim you start as Ruth, and not as a cloud of gas! Which is kind of confusing that the viewer thinks you become Ruth when you're actually trying not to. So I wanted to gather some ideas on how to circumvent this, if my assumptions are correct, or get corrected otherwise. I can only think of creating default clothing, like Second Life does. Thanks all! -- Arthur Valadares <[email protected]> _______________________________________________ Opensim-dev mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-dev
