I mean, something is disturbing me, bots do not need to be client, and it 
appears that everytime we hear about bot on Opensim, they are all using 
OpenMetarverse to emulate a client connexion. 
Is there any way to create bots on the server Side ?

Thanks to every people that could answer


Good morning,

Thank you for this answer, I had a look at this IClientApi, and it seems that 
the Scenepresence Object has a IClientApi as an attribute (IClientApi 
'ControllingClient').

This IClientApi enable many commands (thank you for your help), but, the issue 
is how to Login an Avatar with this.
Indeed, it seems that you could retrieve the presence (Scenepresence) of an 
Avatar which is already logged on the server, but how to define it for an 
Avatar which is not logged yet ? and then, what IClientApi method (if there is 
one) enable to log it in ?

Thank you again Mr. Justin Clark Casey




[email protected] wrote:
> Hi
>
>
> Many thanks for this very useful link, but I have an IMPORTANT question about 
> controling BOTS.
>
> Is it possible to control bots without using openmetaverse.
> I mean, the GridClient Object from OpenMetaverse require a client-server 
> connection
>
> Is there any way to control a bot using opensim directly ?
> (using only the scenepresence Object)

You might want to look at the pCampBot assembly in OpenSim itself which 
actually does this for simple bots.  It looks like this is done through 
IClientApi rather than manipulating ScenePresence directly.

-- 
Justin Clark-Casey (justincc)
http://justincc.org
http://twitter.com/justincc

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