Would be nice to have a serverside bot yes. For this city simulation project i'm working on, i would need a bot that can be controlled through a mobile phone. Having a bot that can be steered through a webapi may make that somewhat easier. Could a regionmodule be used for this maybe?
Jeroen On Wednesday 19 May 2010 07:52:13 [email protected] wrote: > I mean, something is disturbing me, bots do not need to be client, and it > appears that everytime we hear about bot on Opensim, they are all using > OpenMetarverse to emulate a client connexion. Is there any way to create > bots on the server Side ? > > Thanks to every people that could answer > > > Good morning, > > Thank you for this answer, I had a look at this IClientApi, and it seems > that the Scenepresence Object has a IClientApi as an attribute (IClientApi > 'ControllingClient'). > > This IClientApi enable many commands (thank you for your help), but, the > issue is how to Login an Avatar with this. Indeed, it seems that you could > retrieve the presence (Scenepresence) of an Avatar which is already logged > on the server, but how to define it for an Avatar which is not logged yet > ? and then, what IClientApi method (if there is one) enable to log it in ? > > Thank you again Mr. Justin Clark Casey > > [email protected] wrote: > > Hi > > > > > > Many thanks for this very useful link, but I have an IMPORTANT question > > about controling BOTS. > > > > Is it possible to control bots without using openmetaverse. > > I mean, the GridClient Object from OpenMetaverse require a client-server > > connection > > > > Is there any way to control a bot using opensim directly ? > > (using only the scenepresence Object) > > You might want to look at the pCampBot assembly in OpenSim itself which > actually does this for simple bots. It looks like this is done through > IClientApi rather than manipulating ScenePresence directly. _______________________________________________ Opensim-dev mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-dev
