I just looked at the dynamic-attributes branch and it looks extremely useful! I was just now considering ways to attach data to scene objects, and this would fit the bill exactly. So I'd like to bring the dynamic attributes code over to the master branch (updating it as needed), plus add serialization into the XML, XML2 and OAR formats. Since it's been 2 years since that code was written, are there any caveats I should be aware of before I begin?
Oren -- View this message in context: http://opensim-dev.2196679.n2.nabble.com/IRegisterInterface-for-extending-scene-entities-tp7578406p7578417.html Sent from the opensim-dev mailing list archive at Nabble.com. _______________________________________________ Opensim-dev mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-dev
