On Sun, 17 Aug 2014 13:41:53 +0300 Toni Alatalo <[email protected]> wrote:
> I'm sure there are many other ways too, for example to write a new > scene model & renderer especially for opensimulator and use an LLUDP > like protocol etc. Perhaps even by emscripten-compiling SLviewer code. > Or HiFi. And probably many other totally different approaches as well. > Am curious to learn .. and also supposed to do research about these > things. My way of doing things falls into the "totally different" classification. Which is why I've not said too much about it here. No WebGL, no C# or any other .NET / mono based technology. So likely not of general interest to this thread. Instead I use C and Lua, or rather LuaJIT. https://github.com/onefang/SledjHamr/tree/experimental just reading the README there should give most of my arguments for why I think things should be done that way. Grist for your research maybe. -- A big old stinking pile of genius that no one wants coz there are too many silver coated monkeys in the world.
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