On Sun, 17 Aug 2014 13:41:53 +0300 Toni Alatalo <[email protected]>
wrote:

> I'm sure there are many other ways too, for example to write a new
> scene model & renderer especially for opensimulator and use an LLUDP
> like protocol etc. Perhaps even by emscripten-compiling SLviewer code.
> Or HiFi. And probably many other totally different approaches as well.
> Am curious to learn .. and also supposed to do research about these
> things.

My way of doing things falls into the "totally different"
classification.  Which is why I've not said too much about it here.  No
WebGL, no C# or any other .NET / mono based technology.  So likely not
of general interest to this thread.  Instead I use C and Lua, or rather
LuaJIT.  https://github.com/onefang/SledjHamr/tree/experimental just
reading the README there should give most of my arguments for why I
think things should be done that way.  Grist for your research maybe.

-- 
A big old stinking pile of genius that no one wants
coz there are too many silver coated monkeys in the world.

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