Let me answer most questions that have been shooting up in my personal mailbox which have to do with Opensim as a project.
I'll start with perhaps the most easy part of the discussion: AuroraSim. AuroraSim is a derivated from OpenSim, forked on the 14th of October 2010 after Rev (RevolutionSmythe) decided that Opensim wasn't going into the way he personally had seen. He decided to fork the Opensim tree and renamed it to AuroraSim. In the years following he upgraded parts of the source-code and added a set of new functional code parts knows as the aaFunctions. These functions are based on the code that he wrote at that moment for the AuroraSim branch. Remember, this is an OLDER copy of what the current Opensim branch is now. Most of the functions in there won't ever work in Opensim mainly because Opensim does not have these older hooks. In 2013 Rev was done with his education and decided to start working which brought AuroraSim to a slower moving branch and patches weren't applied instantly anymore. The last patch that was applied to the sourcecode was Jan 2014 and the project slowly died. So, currently there's no maintainer of any of the code that was/is in AuroraSim other then what is currently in that GitHub repository. Now here comes the part which Kevin already mentioned: "The fork is called WhiteCore" Indeed, WhiteCore is a fork of AuroraSim after I personally saw what was happening to AuroraSim. I had been watching the slow pace for a longer period of time and already had found 2 other people that had the same "issue". So in December 2013 AuroraSim was forked and re-based as WhiteCoreSim. Currently in development with 2 other developers, I am 1 of the 3 lead developers that actively maintain that "fork" although it's not even close to what the endgoal for it will be. 1 thing that we broke "on purpose" when we changed the name is the aaFunctions because only Rev knows exactly how they are meant to work. At the moment there's no other person who knows what exactly the functions are meant to do other then a better way to have NPC's spawn and some basic functions that mimic the osFunctions. Conclusion: There's no developer at the moment that can look into Rev's head from a distance and ask him how the functions are meant to work (if they still work at all) and my -1 was meant to say "Please do not put things that no one knows about in OpenSim" 2015-05-27 1:58 GMT+02:00 Dahlia Trimble <[email protected]>: > Just to clarify on the slight chance it was missed, I wasn't suggesting > anyone "fork off" in any sense of the term. Many forks, both public and > private, already exist and I suspect more will come about. My hope is that > the community will survuve and even thrive beyond any code fork. > > > On Tue, May 26, 2015 at 4:22 PM, Morgaine <[email protected]> > wrote: > >> Dahlia writes: >> *> I'd like to see disagreement and forks as a means to drive innovation >> rather than conflict.* >> >> More often than not, real project forking into separate projects (not >> just forking in the github sense) implies an inability or lack of desire to >> find a meeting of minds with technical peers. >> >> If requirements are dramatically different then project forking can be a >> very reasonable way forward, and to the benefit of everybody. But if the >> requirements are really quite similar then forking is more likely an >> indication of inflexibility and intransigence by one or both parties. The >> communal engineering process has probably failed. >> >> This is a technical project, so it's inherently different to discussing >> the merits of cat pictures -- discussions can be objective. A rationally >> presented suggestion or even a strong criticism presented in good faith is >> not a reason for telling people to fork off. If that is the response then >> it's a sign of extreme project ill health. >> >> Negative feedback is intrinsic to good engineering, and all good >> engineers embrace it. That's not theoretical. Without it a project's >> direction would never change to take into consideration the bitter lessons >> of experience. >> >> Morgaine. >> >> >> On Tue, May 26, 2015 at 11:35 PM, Dahlia Trimble <[email protected] >> > wrote: >> >>> Apparently there is still a fair bit of passion about this platform and >>> I prefer to see this in a manner where people can use the code in a way >>> they see fit and to (hopefully) contribute back something or pay it forward >>> in other ways as appropriate. I'm not opposed to forks but I'd hope civil >>> discourse can be maintained even through the times when much disagreement >>> looms. I would hope that various forks and branches could benefit from each >>> other and the community as a whole can thereby benefit. I'd like to see >>> disagreement and forks as a means to drive innovation rather than conflict. >>> >>> On Tue, May 26, 2015 at 2:14 PM, Morgaine < >>> [email protected]> wrote: >>> >>>> Good data, thanks Cinder. It doesn't look like death to me. >>>> >>>> You clearly have some elite query-foo skills, can you generate a >>>> historical list of commits per month and per year? This is a very strong >>>> way of debunking allegations of death! :P >>>> >>>> >>>> On Tue, May 26, 2015 at 10:05 PM, Cinder Roxley < >>>> [email protected]> wrote: >>>> >>>>> On May 26, 2015 at 2:59:54 PM, Morgaine ( >>>>> [email protected]) wrote: >>>>> >>>>> I'm just an observer on this project, albeit a very long term one, >>>>> dating back to near the beginning. One thing that long-term observers are >>>>> well qualified to do is to confirm or to deny the veracity of allegations >>>>> of long-term trends. >>>>> >>>>> Mike Chase's allegation that >>>>> >>>>> "OpenSim is slowly dieing (IMO) from neglect" >>>>> >>>>> is clearly unfounded since commits show no sign of stopping. I >>>>> haven't checked the rate of commits so perhaps Mike has more information >>>>> in >>>>> this regard. I welcome better information. >>>>> >>>>> https://www.openhub.net/p/opensimulator/commits/summary >>>>> >>>>> -- >>>>> Cinder Roxley >>>>> Sent with Airmail >>>>> >>>>> _______________________________________________ >>>>> Opensim-dev mailing list >>>>> [email protected] >>>>> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev >>>>> >>>>> >>>> >>>> _______________________________________________ >>>> Opensim-dev mailing list >>>> [email protected] >>>> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev >>>> >>>> >>> >>> _______________________________________________ >>> Opensim-dev mailing list >>> [email protected] >>> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev >>> >>> >> >> _______________________________________________ >> Opensim-dev mailing list >> [email protected] >> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev >> >> > > _______________________________________________ > Opensim-dev mailing list > [email protected] > http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev > >
_______________________________________________ Opensim-dev mailing list [email protected] http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev
