Thanks, It would add the extra overhead, but it might also enable a central server to manage the physics for several grid instances, and it might be more compatible with web based access to a virtual world if we can ever get that built. Myron
-----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Kevin Cozens Sent: Monday, August 10, 2015 7:00 PM To: [email protected] Subject: Re: [Opensim-dev] PhysX Development On 15-08-10 06:39 PM, Myron Curtis wrote: > Could you use PHP as the wrapper? Interesting idea but I could see it adding (a lot of?) extra overhead compared to coding the wrapper in the same language as Open Simulator or PhysX. -- Cheers! Kevin. http://www.ve3syb.ca/ |"Nerds make the shiny things that distract Owner of Elecraft K2 #2172 | the mouth-breathers, and that's why we're | powerful!" #include <disclaimer/favourite> | --Chris Hardwick _______________________________________________ Opensim-dev mailing list [email protected] http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev _______________________________________________ Opensim-dev mailing list [email protected] http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev
