On December 15, 2018 at 6:33:13 AM, Ai Austin (ai.ai.aus...@gmail.com)
wrote:

f) Running an app launched via a browser is much more common now and
we already have that with secondlife:// and hop:// protocols - which
NEARLY work as expected and would not need much to fix them working
everywhere.

For all intents and purposes, hop:// has been abandoned. While I admit,
it’s much friendlier looking than x-grid-info://, x-grid-info:// complies
with BCP 35 and the URL Living Standard.

Exceptions that still need a little fix are on the
Firestorm JIRA (e.g. grid change on teleport rather grid string for
hops staying as home grid). That, to me, would be more worthwhile
than starting a whole new viewer track.

This is due to the way hypergrid works. When you teleport, you aren’t
leaving your grid, rather, the destination region is linked to your grid.
However, my solution to this in x-grid-info:// reference source was to use
the OpenSimExtras cap to grok a grid uri from the region the agent is
connected to. This works universally in OpenSim 0.8.x and onward besides
OSGrid where OpenSimExtras doesn’t contain Bluewall’s most recent additions
to it.

As far as Unreal goes, I wouldn’t be caught in the royalty payments mess
that all entails.

However, I would love to collaborate on a replacement for LLUDP if anyone
is interested in that. Something like FlatBuffer (and FlatBuffer over
WebRTC on mobile) would make for a good replacement. It would also be a
step towards some of the silly limitations LLUDP has forced on
OpenSimulator, like the 254 entity limit on terse object updates.
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