On December 15, 2018 at 6:33:13 AM, Ai Austin (ai.ai.aus...@gmail.com) wrote:
f) Running an app launched via a browser is much more common now and we already have that with secondlife:// and hop:// protocols - which NEARLY work as expected and would not need much to fix them working everywhere. For all intents and purposes, hop:// has been abandoned. While I admit, it’s much friendlier looking than x-grid-info://, x-grid-info:// complies with BCP 35 and the URL Living Standard. Exceptions that still need a little fix are on the Firestorm JIRA (e.g. grid change on teleport rather grid string for hops staying as home grid). That, to me, would be more worthwhile than starting a whole new viewer track. This is due to the way hypergrid works. When you teleport, you aren’t leaving your grid, rather, the destination region is linked to your grid. However, my solution to this in x-grid-info:// reference source was to use the OpenSimExtras cap to grok a grid uri from the region the agent is connected to. This works universally in OpenSim 0.8.x and onward besides OSGrid where OpenSimExtras doesn’t contain Bluewall’s most recent additions to it. As far as Unreal goes, I wouldn’t be caught in the royalty payments mess that all entails. However, I would love to collaborate on a replacement for LLUDP if anyone is interested in that. Something like FlatBuffer (and FlatBuffer over WebRTC on mobile) would make for a good replacement. It would also be a step towards some of the silly limitations LLUDP has forced on OpenSimulator, like the 254 entity limit on terse object updates. _______________________________________________ Opensim-dev mailing list Opensim-dev@opensimulator.org http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev