Ai Austin wrote: > Folks observed that some aspects of friends are working. I can see > now that if you are face to face with another avatar you can add them > as a friend by right click -> add friend... thanks. But the general > Add friend mechanism for someone not present by clicking on friends > and then using the "Add" button doe snot seem to work. is that > right? I can click the add button, lookup an avatar name in that and > try to add them, but that seems to have no effect. > > > Slso, a quick question to save me doing a more through check of the > conditions under which this is an issue.... I am sure I have saved > multi-part modular builds a while ago and they went into inventory as > a single multi-part object (using the multi-blocks icon, rather than > than the single cube object icon) . But in versions from perhaps Q4 > 2008, I now seem to get each object group into inventory... one per > linked set of objects That means the spatial relationship between > the parts of lost if you rez a copy back from inventory. is > multi-part object save to inventory faulty? should I report that on mantis?
I didn't think multi-part object take on OpenSim has ever been implemented (I know of no code for this in OpenSim and I think that it would take a fair bit of extra code). I'm not sure that it's worth reporting on Mantis, as it could arguably be classed as a feature request rather than a bug. -- justincc Justin Clark-Casey http://justincc.wordpress.com _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
