Sean Dague kirjoitti: > similar thing with a Gimp or Photoshop plugin, which would let artists > use their texturing tools directly on in world surfaces. >
Verse did this with Gimp, quite promising. Typically the problem with adding networking to an application that was not written with it in mind is that things you are interested in, like when a part of an image changes, are not exposed from the application core. The Verse guys even forked gimp first to be able to do it. Later the plugin we used was for stock gimp, not fork, and it had to periodically scan the image and compare whether something in it had changed .. worked ok. Verse is quite clever in how it can transfer parts of textures as tiles for live updates (like it can move individual vertices of a mesh etc). But also just being able to directly download/upload a whole image from your image app over e.g. libomv would be useful, and perhaps simple to do, so a good idea indeed. > -Sean > ~Toni _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
