Hi Justin, Thank you for all the info, do you know what git hash was used to build the version 6.8?
On Wed, Dec 23, 2009 at 12:14 PM, Justin Clark-Casey < [email protected]> wrote: > Hi folks, > > The OpenSim 0.6.8 source release packages are now available from > > http://opensimulator.org/wiki/Download > > In this release, the grid service moves into ROBUST, so anybody upgrading > from > 0.6.7 to 0.6.8 will need to do some configuration migration work. Thanks > to > Diva, there are instructions at the bottom of > > http://opensimulator.org/wiki/ROBUST > > for this. I also overhauled the main configuration page at > > http://opensimulator.org/wiki/Configuration > > to better reflect current configuration realities with 0.6.8. I also > considerably rearranged the text to split instructions into specific > 'standalone' and 'grid' sections. It's still far from perfect but I think > that > it is an improvement (even if I say so myself :). > > Here's an extremely high-level and subjective summary of the changes > between > 0.6.7 and 0.6.8 > > * The minimum level of Mono required to build and run OpenSim is now > 2.4.2. > * The version of libomv used by OpenSim was upgraded to 0.8.0-pre. > * The grid service has been moved to the new ROBUST infrastructure. > The > User and Messaging servers still exist as specific executables. If you're > moving to OpenSim 0.6.8 from 0.6.7 then there is migration information on > the > wiki. The OpenSim configuration wiki page has also been changed to reflect > the > current setup situation with 0.6.8. > * Parcel information was added to OpenSim region archives (OARs). > * Inventory Archive (IAR) functionality was improved. > * JPEG2000 texture generation was considerably improved, which should > mean > less missing texture information in general. However, 64 bit users may see > an > increase in the number of exceptions with the new CSJ2K code which replaces > the > OpenJPEG library in various spots. Bug reports are welcome. > * Considerable work has been done to reduce memory leaks. > * Excessive flailing when an avatar walks over very moderately bumpy > ground > was fixed. > * Objects on sale at L$0 can now be bought. > * The Linden Lab Second Life client stack was overhauled. This should > be > improve server responsiveness to client requests. > * OpenSim's use of the Open Dynamics Engine (ODE) physics plugin was > improved to increase performance. > * The DotNetEngine scripting engine was removed. We recommend that > anybody > still using it migrate to the XEngine scripting plugin (which has been the > default for sometime). This does not affect anything at the language level > - > all scripts will continue to work as before. > * The performance and reliability of scene object manipulation code was > improved, though some bugs will remain. Linking code is as yet largely > unchanged, hence existing object linking bugs very probably still remain. > * Prim collision meshing has been improved. > * An issue where avatars could not automatically land on prims was > resolved. > > This is duplicated from my blog post at > http://justincc.org/blog/2009/12/23/opensim-068-source-packages-released/ > > I didn't incorporate this into the release itself since it's inevitably > somewhat > subjective (it naturally emphasizes the things I know most about or can > most > easily learn through documentation). A high-level changelog should contain > more > perspectives - it might be possible to do that for the next release, or > perhaps > it doesn't really matter. A low-level git commit log is probably still > better > than nothing so that may be worth considering too for the future. > > Some bugs were reported against this release in RC1 testing, in particular > Mantis 4351. However, this bug is proving very difficult to resolve and as > it > doesn't affect everybody I decided to go ahead with the release regardless > rather than hold things up further. I have to strongly invoke the alpha > code > disclaimer here. > > I'm hoping the usual good people will produce binary packages and > installers :). I know I said this for 0.6.7 but judging from the rumbles > in the > jungle I think that it is more likely to happen for this release. > > Merry Christmas everyone! > > -- > Justin Clark-Casey (justincc) > http://justincc.org > http://twitter.com/justincc > _______________________________________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-users > -- Visit http://myopengrid.com Visit http://myopensim.com
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