A great Christmas Present for all of us - THANK YOU to all of the developers!
Karen --- On Wed, 12/23/09, Justin Clark-Casey <[email protected]> wrote: > From: Justin Clark-Casey <[email protected]> > Subject: [Opensim-users] OpenSim 0.6.8 source packages now available for > download > To: "OpenSim Users Mailing List" <[email protected]>, > [email protected] > Date: Wednesday, December 23, 2009, 1:14 PM > Hi folks, > > The OpenSim 0.6.8 source release packages are now available > from > > http://opensimulator.org/wiki/Download > > In this release, the grid service moves into ROBUST, so > anybody upgrading from > 0.6.7 to 0.6.8 will need to do some configuration migration > work. Thanks to > Diva, there are instructions at the bottom of > > http://opensimulator.org/wiki/ROBUST > > for this. I also overhauled the main configuration > page at > > http://opensimulator.org/wiki/Configuration > > to better reflect current configuration realities with > 0.6.8. I also > considerably rearranged the text to split instructions into > specific > 'standalone' and 'grid' sections. It's still far from > perfect but I think that > it is an improvement (even if I say so myself :). > > Here's an extremely high-level and subjective summary of > the changes between > 0.6.7 and 0.6.8 > > * The minimum level of Mono > required to build and run OpenSim is now 2.4.2. > * The version of libomv used by > OpenSim was upgraded to 0.8.0-pre. > * The grid service has been moved > to the new ROBUST infrastructure. The > User and Messaging servers still exist as specific > executables. If you're > moving to OpenSim 0.6.8 from 0.6.7 then there is migration > information on the > wiki. The OpenSim configuration wiki page has also > been changed to reflect the > current setup situation with 0.6.8. > * Parcel information was added to > OpenSim region archives (OARs). > * Inventory Archive (IAR) > functionality was improved. > * JPEG2000 texture generation was > considerably improved, which should mean > less missing texture information in general. However, > 64 bit users may see an > increase in the number of exceptions with the new CSJ2K > code which replaces the > OpenJPEG library in various spots. Bug reports are > welcome. > * Considerable work has been done > to reduce memory leaks. > * Excessive flailing when an > avatar walks over very moderately bumpy ground > was fixed. > * Objects on sale at L$0 can now > be bought. > * The Linden Lab Second Life > client stack was overhauled. This should be > improve server responsiveness to client requests. > * OpenSim's use of the Open > Dynamics Engine (ODE) physics plugin was > improved to increase performance. > * The DotNetEngine scripting > engine was removed. We recommend that anybody > still using it migrate to the XEngine scripting plugin > (which has been the > default for sometime). This does not affect anything > at the language level - > all scripts will continue to work as before. > * The performance and reliability > of scene object manipulation code was > improved, though some bugs will remain. Linking code > is as yet largely > unchanged, hence existing object linking bugs very probably > still remain. > * Prim collision meshing has been > improved. > * An issue where avatars could not > automatically land on prims was resolved. > > This is duplicated from my blog post at > http://justincc.org/blog/2009/12/23/opensim-068-source-packages-released/ > > I didn't incorporate this into the release itself since > it's inevitably somewhat > subjective (it naturally emphasizes the things I know most > about or can most > easily learn through documentation). A high-level > changelog should contain more > perspectives - it might be possible to do that for the next > release, or perhaps > it doesn't really matter. A low-level git commit log > is probably still better > than nothing so that may be worth considering too for the > future. > > Some bugs were reported against this release in RC1 > testing, in particular > Mantis 4351. However, this bug is proving very > difficult to resolve and as it > doesn't affect everybody I decided to go ahead with the > release regardless > rather than hold things up further. I have to > strongly invoke the alpha code > disclaimer here. > > I'm hoping the usual good people will produce binary > packages and > installers :). I know I said this for 0.6.7 but > judging from the rumbles in the > jungle I think that it is more likely to happen for this > release. > > Merry Christmas everyone! > > -- > Justin Clark-Casey (justincc) > http://justincc.org > http://twitter.com/justincc > _______________________________________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-users > _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
