Try using "shutdown" rather than "quit"

On some versions "quit" did not update the database before shutting 
down!

There also seem to be some SQL level problems as well although I have not yet 
been able to isolate them. I find that items sometimes simply "lose" their 
textures and appear as white. I am unable to reproduce that effect consitently, 
once I do I will add a JIRA report.

Karen

--- On Tue, 2/9/10, Chris Kennedy <[email protected]> wrote:

> From: Chris Kennedy <[email protected]>
> Subject: [Opensim-users] Having problems with uploads when running OpenSim 
> under Windows
> To: [email protected]
> Date: Tuesday, February 9, 2010, 10:59 PM
> 
> 
>  
>  
> 
> 
>  
> I am having trouble
> with uploading animations, 
> textures, sounds, etc to OpenSim when running it under
> Windows.
> About a third to half of
> the time I upload anything 
> to OpenSim, it takes a few seconds longer than usual to
> upload
> the data (especially
> noticable when performing a 
> bulk upload of said data). That in itself isn't too
> worrisome to 
> me,
> but, if I log off OpenSim,
> shut the server down 
> using the 'quit' command and restart it, and log
> back into OpenSim,
> the data that I uploaded
> appears to be gone. The 
> inventory objects referring to the data appears to still be
> in 
> inventory,
> but the data that it
> refers to on the asset server 
> seems to be null and void.
>  
> For instance, if I
> uploaded a few (say 
> 10 to 20) textures with the bulk import
> command, log off, shut 
> down and restart the server, and log back in;
> I can still see that the
> textures I uploaded are 
> still apparently in my inventory, but if I try to open them
> to view the 
> textures, all
> it gives me is a blank
> white texture that is 
> 256x256 in size. Same goes for animations and sounds that
> don't appear to 
> upload
> correctly; except the
> animations won't play and the 
> sounds won't play if it was a "bad"
> upload. I've tried clearing my viewer 
> cache and relogging,
> but the data is still
> gone.
>  
> I can tell it will be a
> bad upload when using bulk 
> because it takes quite a few seconds longer per file to
> upload than 
> usual.
> The server output seems to
> be normal in that it is 
> acknowledging that it is receiving the uploaded data... But
> the persistance 
> of
> it seems to be gone about
> a third to half of the 
> time I upload data. I can access the data that was
> uploaded perfectly 
> fine... as long as I
> do not log off and/or
> restart the server. Other 
> times the data will persist fine between logging and/or
> restarting the server 
> (this is characterized
> by the data uploading at a
> quick and steady pace 
> rather than hesitating between each upload).
>  
> I've double checked my
> MySQL, OpenSim.ini, and also 
> my Cenome Cache settings, every thing seems to be in
> working 
> order.
> I am using the same
> settings in the server I run on 
> Linux32 with Mono and uploads do not exhibit this
> strange behaviour with 
> Linux.
> Have not changed any
> settings in MySQL except for 
> the Max Packet Size which I changed from 1 MB to
> 16 MB to allow 
> database
> backup and
> restore.
>  
> Specs for my Windows OS
> installation:
> OpenSim git revision
> r12198 (have tried others 
> as well) on .NET Framework 
> Windows 7
> 32-Bit
> 2.5 GB Ram
> AMD Athlon Dual
> Core @ 1.6 
> Ghz
> MySQL 5.1 for
> database
>  
> Any help or insight would
> be greatly 
> appreciated! 
> 
> -----Inline Attachment Follows-----
> 
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> 


      
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