Try using "shutdown" rather than "quit" On some versions "quit" did not update the database before shutting down!
There also seem to be some SQL level problems as well although I have not yet been able to isolate them. I find that items sometimes simply "lose" their textures and appear as white. I am unable to reproduce that effect consitently, once I do I will add a JIRA report. Karen --- On Tue, 2/9/10, Chris Kennedy <[email protected]> wrote: > From: Chris Kennedy <[email protected]> > Subject: [Opensim-users] Having problems with uploads when running OpenSim > under Windows > To: [email protected] > Date: Tuesday, February 9, 2010, 10:59 PM > > > > > > > > I am having trouble > with uploading animations, > textures, sounds, etc to OpenSim when running it under > Windows. > About a third to half of > the time I upload anything > to OpenSim, it takes a few seconds longer than usual to > upload > the data (especially > noticable when performing a > bulk upload of said data). That in itself isn't too > worrisome to > me, > but, if I log off OpenSim, > shut the server down > using the 'quit' command and restart it, and log > back into OpenSim, > the data that I uploaded > appears to be gone. The > inventory objects referring to the data appears to still be > in > inventory, > but the data that it > refers to on the asset server > seems to be null and void. > > For instance, if I > uploaded a few (say > 10 to 20) textures with the bulk import > command, log off, shut > down and restart the server, and log back in; > I can still see that the > textures I uploaded are > still apparently in my inventory, but if I try to open them > to view the > textures, all > it gives me is a blank > white texture that is > 256x256 in size. Same goes for animations and sounds that > don't appear to > upload > correctly; except the > animations won't play and the > sounds won't play if it was a "bad" > upload. I've tried clearing my viewer > cache and relogging, > but the data is still > gone. > > I can tell it will be a > bad upload when using bulk > because it takes quite a few seconds longer per file to > upload than > usual. > The server output seems to > be normal in that it is > acknowledging that it is receiving the uploaded data... But > the persistance > of > it seems to be gone about > a third to half of the > time I upload data. I can access the data that was > uploaded perfectly > fine... as long as I > do not log off and/or > restart the server. Other > times the data will persist fine between logging and/or > restarting the server > (this is characterized > by the data uploading at a > quick and steady pace > rather than hesitating between each upload). > > I've double checked my > MySQL, OpenSim.ini, and also > my Cenome Cache settings, every thing seems to be in > working > order. > I am using the same > settings in the server I run on > Linux32 with Mono and uploads do not exhibit this > strange behaviour with > Linux. > Have not changed any > settings in MySQL except for > the Max Packet Size which I changed from 1 MB to > 16 MB to allow > database > backup and > restore. > > Specs for my Windows OS > installation: > OpenSim git revision > r12198 (have tried others > as well) on .NET Framework > Windows 7 > 32-Bit > 2.5 GB Ram > AMD Athlon Dual > Core @ 1.6 > Ghz > MySQL 5.1 for > database > > Any help or insight would > be greatly > appreciated! > > -----Inline Attachment Follows----- > > _______________________________________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-users > _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
