I am likely out of date on that one. BTW despite the thread title "... under Windows" I am seeing this problem on Ubuntu Karmic.
Karen --- On Wed, 2/10/10, Justin Clark-Casey <[email protected]> wrote: > From: Justin Clark-Casey <[email protected]> > Subject: Re: [Opensim-users] Having problems with uploads when runningOpenSim > under Windows > To: [email protected] > Date: Wednesday, February 10, 2010, 4:44 PM > Chris Kennedy wrote: > > Aha, makes sense :) Thank you very much, I will try > that. > > > > "shutdown" and "quit" are hardwired to exactly the same > routine at an extremely low level in OpenSim, so executing > one or the other won't actually make any difference. > > Unfortunately, I don't have an answer to what's going wrong > here. The fact that it works sometimes would seem to > suggest some kind of race condition in the OpenSim code. > > > ----- Original Message ----- > > From: "Karen Palen" <[email protected]> > > To: <[email protected]> > > Sent: Wednesday, February 10, 2010 1:31 AM > > Subject: Re: [Opensim-users] Having problems with > uploads when > > runningOpenSim under Windows > > > > > > Try using "shutdown" rather than "quit" > > > > On some versions "quit" did not update the database > before shutting > > down! > > > > There also seem to be some SQL level problems as well > although I have not > > yet been able to isolate them. I find that items > sometimes simply "lose" > > their textures and appear as white. I am unable to > reproduce that effect > > consitently, once I do I will add a JIRA report. > > > > Karen > > > > --- On Tue, 2/9/10, Chris Kennedy <[email protected]> > wrote: > > > >> From: Chris Kennedy <[email protected]> > >> Subject: [Opensim-users] Having problems with > uploads when running OpenSim > >> under Windows > >> To: [email protected] > >> Date: Tuesday, February 9, 2010, 10:59 PM > >> > >> > >> > >> > >> > >> > >> > >> I am having trouble > >> with uploading animations, > >> textures, sounds, etc to OpenSim when running it > under > >> Windows. > >> About a third to half of > >> the time I upload anything > >> to OpenSim, it takes a few seconds longer than > usual to > >> upload > >> the data (especially > >> noticable when performing a > >> bulk upload of said data). That in itself isn't > too > >> worrisome to > >> me, > >> but, if I log off OpenSim, > >> shut the server down > >> using the 'quit' command and restart it, and log > >> back into OpenSim, > >> the data that I uploaded > >> appears to be gone. The > >> inventory objects referring to the data appears to > still be > >> in > >> inventory, > >> but the data that it > >> refers to on the asset server > >> seems to be null and void. > >> > >> For instance, if I > >> uploaded a few (say > >> 10 to 20) textures with the bulk import > >> command, log off, shut > >> down and restart the server, and log back in; > >> I can still see that the > >> textures I uploaded are > >> still apparently in my inventory, but if I try to > open them > >> to view the > >> textures, all > >> it gives me is a blank > >> white texture that is > >> 256x256 in size. Same goes for animations and > sounds that > >> don't appear to > >> upload > >> correctly; except the > >> animations won't play and the > >> sounds won't play if it was a "bad" > >> upload. I've tried clearing my viewer > >> cache and relogging, > >> but the data is still > >> gone. > >> > >> I can tell it will be a > >> bad upload when using bulk > >> because it takes quite a few seconds longer per > file to > >> upload than > >> usual. > >> The server output seems to > >> be normal in that it is > >> acknowledging that it is receiving the uploaded > data... But > >> the persistance > >> of > >> it seems to be gone about > >> a third to half of the > >> time I upload data. I can access the data that > was > >> uploaded perfectly > >> fine... as long as I > >> do not log off and/or > >> restart the server. Other > >> times the data will persist fine between logging > and/or > >> restarting the server > >> (this is characterized > >> by the data uploading at a > >> quick and steady pace > >> rather than hesitating between each upload). > >> > >> I've double checked my > >> MySQL, OpenSim.ini, and also > >> my Cenome Cache settings, every thing seems to be > in > >> working > >> order. > >> I am using the same > >> settings in the server I run on > >> Linux32 with Mono and uploads do not exhibit this > >> strange behaviour with > >> Linux. > >> Have not changed any > >> settings in MySQL except for > >> the Max Packet Size which I changed from 1 MB to > >> 16 MB to allow > >> database > >> backup and > >> restore. > >> > >> Specs for my Windows OS > >> installation: > >> OpenSim git revision > >> r12198 (have tried others > >> as well) on .NET Framework > >> Windows 7 > >> 32-Bit > >> 2.5 GB Ram > >> AMD Athlon Dual > >> Core @ 1.6 > >> Ghz > >> MySQL 5.1 for > >> database > >> > >> Any help or insight would > >> be greatly > >> appreciated! > >> > >> -----Inline Attachment Follows----- > >> > >> _______________________________________________ > >> Opensim-users mailing list > >> [email protected] > >> https://lists.berlios.de/mailman/listinfo/opensim-users > >> > > > > > > > > _______________________________________________ > > Opensim-users mailing list > > [email protected] > > https://lists.berlios.de/mailman/listinfo/opensim-users > > > > > _______________________________________________ > > Opensim-users mailing list > > [email protected] > > https://lists.berlios.de/mailman/listinfo/opensim-users > > > > > -- > Justin Clark-Casey (justincc) > http://justincc.org > http://twitter.com/justincc > _______________________________________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-users > _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
