Chris Kennedy wrote: > Aha, makes sense :) Thank you very much, I will try that. >
"shutdown" and "quit" are hardwired to exactly the same routine at an extremely low level in OpenSim, so executing one or the other won't actually make any difference. Unfortunately, I don't have an answer to what's going wrong here. The fact that it works sometimes would seem to suggest some kind of race condition in the OpenSim code. > ----- Original Message ----- > From: "Karen Palen" <[email protected]> > To: <[email protected]> > Sent: Wednesday, February 10, 2010 1:31 AM > Subject: Re: [Opensim-users] Having problems with uploads when > runningOpenSim under Windows > > > Try using "shutdown" rather than "quit" > > On some versions "quit" did not update the database before shutting > down! > > There also seem to be some SQL level problems as well although I have not > yet been able to isolate them. I find that items sometimes simply "lose" > their textures and appear as white. I am unable to reproduce that effect > consitently, once I do I will add a JIRA report. > > Karen > > --- On Tue, 2/9/10, Chris Kennedy <[email protected]> wrote: > >> From: Chris Kennedy <[email protected]> >> Subject: [Opensim-users] Having problems with uploads when running OpenSim >> under Windows >> To: [email protected] >> Date: Tuesday, February 9, 2010, 10:59 PM >> >> >> >> >> >> >> >> I am having trouble >> with uploading animations, >> textures, sounds, etc to OpenSim when running it under >> Windows. >> About a third to half of >> the time I upload anything >> to OpenSim, it takes a few seconds longer than usual to >> upload >> the data (especially >> noticable when performing a >> bulk upload of said data). That in itself isn't too >> worrisome to >> me, >> but, if I log off OpenSim, >> shut the server down >> using the 'quit' command and restart it, and log >> back into OpenSim, >> the data that I uploaded >> appears to be gone. The >> inventory objects referring to the data appears to still be >> in >> inventory, >> but the data that it >> refers to on the asset server >> seems to be null and void. >> >> For instance, if I >> uploaded a few (say >> 10 to 20) textures with the bulk import >> command, log off, shut >> down and restart the server, and log back in; >> I can still see that the >> textures I uploaded are >> still apparently in my inventory, but if I try to open them >> to view the >> textures, all >> it gives me is a blank >> white texture that is >> 256x256 in size. Same goes for animations and sounds that >> don't appear to >> upload >> correctly; except the >> animations won't play and the >> sounds won't play if it was a "bad" >> upload. I've tried clearing my viewer >> cache and relogging, >> but the data is still >> gone. >> >> I can tell it will be a >> bad upload when using bulk >> because it takes quite a few seconds longer per file to >> upload than >> usual. >> The server output seems to >> be normal in that it is >> acknowledging that it is receiving the uploaded data... But >> the persistance >> of >> it seems to be gone about >> a third to half of the >> time I upload data. I can access the data that was >> uploaded perfectly >> fine... as long as I >> do not log off and/or >> restart the server. Other >> times the data will persist fine between logging and/or >> restarting the server >> (this is characterized >> by the data uploading at a >> quick and steady pace >> rather than hesitating between each upload). >> >> I've double checked my >> MySQL, OpenSim.ini, and also >> my Cenome Cache settings, every thing seems to be in >> working >> order. >> I am using the same >> settings in the server I run on >> Linux32 with Mono and uploads do not exhibit this >> strange behaviour with >> Linux. >> Have not changed any >> settings in MySQL except for >> the Max Packet Size which I changed from 1 MB to >> 16 MB to allow >> database >> backup and >> restore. >> >> Specs for my Windows OS >> installation: >> OpenSim git revision >> r12198 (have tried others >> as well) on .NET Framework >> Windows 7 >> 32-Bit >> 2.5 GB Ram >> AMD Athlon Dual >> Core @ 1.6 >> Ghz >> MySQL 5.1 for >> database >> >> Any help or insight would >> be greatly >> appreciated! >> >> -----Inline Attachment Follows----- >> >> _______________________________________________ >> Opensim-users mailing list >> [email protected] >> https://lists.berlios.de/mailman/listinfo/opensim-users >> > > > > _______________________________________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-users > > _______________________________________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-users > -- Justin Clark-Casey (justincc) http://justincc.org http://twitter.com/justincc _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
