At 10:33 AM -0700 4/26/11, dz wrote: > While it may seem advantageous to complete the loop through your link message > generation as fast as possible, you cant ignore the fact that there is >a hard coded > limit on the number of events that will queue... Generate them at the >"correct" > speed and they will be processed, Flood the event queue and some may be >"dropped"
You are right dz, but... relying on timing is not a good programming practice. There exists no "correct speed". What may work on a given system may break on a slower system, because the queue event dit not get flushed fast enough. If we need to be sure an event has been processed, the only correct programming is two-way synchronous communication. And LSL make it tedious, at least. A synchronous llMessageLinked, or a llSayWaitAnswer would be a HUGE step towards clean, structured programming. _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
