On 9/7/2011 4:34 PM, Justin Clark-Casey wrote:
That's quite odd, since even a deadlock shouldn't freeze the command console.

If you're running on mono, next time that happens you could kill the process with SIGQUIT, which will dump thread information to STDOUT (not the OpenSim log). You could then post that in a Mantis.


Hmm no mono here... running on Windows using .NET largely because of the speed benefit in compiling scripts. I would switch my server back to Linux in a heartbeat if Mono could be faster than it is now =)

I can say that it happens about every 10th login or so and usually after running the server a few hours. It only happens when an avatar tries to log in. I haven't experienced any freezes/lockups while actually logged into the server fully so far. I've noticed the lockups mainly when there is at least 1 avatar logged into the server and another is trying to log in. It is very inconsistent though.

Is there a way to get thread out put on Windows .NET?

Thank you!

--
OpenSim: 9 Region Standalone on 0.7.2 Dev
OS: Windows XP 32 Bit
CPU: AMD Phenom II X4 840 3.2 GHz
Memory: 3 GB DDR3
Database: MySQL 5.1.11

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