I edit in Terragen, then convert in Bailiwick. Works OK. Vanish has tutorials:
http://opensim-creations.com/2010/05/07/how-to-create-raw-terrain-files-for-second-life-and-opensim-with-terragen/ http://opensim-creations.com/2010/06/05/how-to-create-megaregion-terrain-raw-files-for-second-life-and-opensim/ Best wishes Peter ________________________________________ From: [email protected] [[email protected]] on behalf of Mike Chase [[email protected]] Sent: 31 October 2011 07:22 To: [email protected] Subject: Re: [Opensim-users] raw terrain file conversion On 10/31/2011 02:44 AM, Cider Jack wrote: > Thanks for the suggestion Chris, so I gave Baliwick a try. > Unfortunately, it didn't seem to do the trick. There's support in Blender/Primstar2 editing SL raw format files. http://blog.machinimatrix.org/ Look at the release notes for v193 and v197. Mike > > When I loaded a raw file that I had saved from OS, it was just random > speckles of pixels, looked like it had been corrupted. I uploaded the > raw onto another sim, and it came through fine, so it wasn't a corrupt > raw file. > > I also downloaded a raw from a different sim, and got the same result > - just a window full of randomized pixels. > > I got copies of the basic raw files from the SL wiki, and those load > into Baliwick just fine, so I'm guessing SL uses a different raw > format than OS? > > So anyway, Baliwick won't do what I need (nor will Terragen fwiw), > which is convert the raw (.f32) format to a bitmap such as .png so I > can edit it with GIMP. Anyone else have any other ideas how this can > be accomplished? > > On 10/31/11, Chris<[email protected]> wrote: >> You might be able to do something with Bailiwick >> >> http://www.spinmass.com/Software/Bailiwick.aspx >> >> Not sure though but it has some import and export options that might be >> useful =) >> >> Good luck! >> >> On 10/30/2011 10:04 PM, Cider Jack wrote: >>> I need to convert a RAW file (.f32 format, according to the OS wiki) >>> to a raster bitmap that can be edited using GIMP then convert it back >>> into an OS compatible RAW format. Actually converting it back wouldn't >>> matter so much in this case, as I could just upload it as a heightmap >>> via the console. I would prefer a GIMP plugin for convenience sake, of >>> course, but not mandatory. Have tried the UFRaw plugin, but it doesn't >>> support .f32. >>> >>> Have also tried ImageMagik, but with the same results. There are about >>> another half-dozen (free/open) in the list on Wikipedia, but I'd >>> rather not trial-and-error them all :) >>> >>> Anyone know how this can be done? Not finding anything on the web. >>> >>> ~!CJ >>> _______________________________________________ >>> Opensim-users mailing list >>> [email protected] >>> https://lists.berlios.de/mailman/listinfo/opensim-users >>> >> >> -- >> OpenSim: 9 Region Standalone on 0.7.2 Dev >> OS: Windows XP 32 Bit >> CPU: AMD Phenom II X4 840 3.2 GHz >> Memory: 3 GB DDR3 >> Database: MySQL 5.1.11 >> >> _______________________________________________ >> Opensim-users mailing list >> [email protected] >> https://lists.berlios.de/mailman/listinfo/opensim-users >> > _______________________________________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-users _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
