Hi, OpenSim users and Justin
I’m a PhD student and my research focus on agent-based simulation of crowd evacuation in fire emergency. Now I’m trying to implement such a simulation in OpenSim and I found the NPCs are really useful which can be used to mimic the pedestrian behavior. So far I am able to create NPCs using the script-based approach and make them moving around according to some designed rules, but I still have some problems. (1) I wander if the NPCs can be treated like an object, which can be scripted? Now, I can only use a NPC List in the main script to control several NPCs at once, and this leads to a lot of “for-loop”. Is it possible to make each NPC to have its own script, so that I can use the llRezObject function in the main script to generate NPCs with script? (2) When I click the NPC under the building mode, the three axes appear as usual. But when I try to move the NPC by dragging it along the axis, the NPC disappears once I release the mouse button. Moreover, through the osGetAvatarList() function, I find the NPC is still in the region! I wander is this a bug on the current NPC function, or did I do something wrong? Could you please kindly help to solve my problems? Any comments or suggestions would be highly appreciated. Many thanks for your attention and look forward to your reply. Best regards, Tan Lu***************************************************** Tan Lu Institute of Space and Earth Information Science Fok Ying Tung Remote Sensing Science Building The Chinese University of Hong Kong Shatin, Hong Kong Tel: 852-2609 7257 Fax: 852- 2603 7470 Email: [email protected]
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