Just a FYI, this is probably related to the heightfield. Backup
your terrain and then reset it to a flat one and try again.
Teravus
On Mon, Jan 2, 2012 at 5:19 PM, Klaus-E. Klingner
<[email protected] <mailto:[email protected]>> wrote:
Turning everything back to the original files I copied all the
physics related files from the original distro into the diva
distro. For a while everything was fine. Then it crashed again.
This time with this message:
Native stacktrace:
mono() [0x494e01]
mono() [0x4e62bf]
mono() [0x41b769]
/lib64/libpthread.so.0(+0xf2d0) [0x7f44d8c2a2d0]
/opt/opensim/diva-r16915/bin/libode-x86_64.so(_Z12dCollideCCTLP6dxGeomS0_iP12dContactGeomi+0x5c2)
[0x7f4493cccc22]
[0x410e6541]
Debug info from gdb:
=================================================================
Got a SIGSEGV while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.
=================================================================
Regards,
Klaus
On 02.01.2012 23:02, Klaus-E. Klingner wrote:
BTW in V 07.0.2 the problem wasn't there. I tried to replace
the old libode from 0.7.2 with the ones from the old version,
but Opensim would no longer start. So I assume something has
changed with the physics from one version to another.
Regards,
Klaus
On 02.01.2012 22:51, Klaus-E. Klingner wrote:
Hallo,
thanks, Justin, for the tip. I tried it, but it did not
help. Still getting the ODE-crash (in addition one of the
regions doesn't load for some strange reason, with bullet
it loads again :/):
terminate called after throwing an instance of
'std::bad_alloc'
what(): std::bad_alloc
Stacktrace:
at (wrapper managed-to-native) Ode.NET.d.Collide
(intptr,intptr,int,Ode.NET.d/ContactGeom[],int) <0xffffffff>
at OpenSim.Region.Physics.OdePlugin.OdeScene.near
(intptr,intptr,intptr) <0x0054f>
at (wrapper native-to-managed)
OpenSim.Region.Physics.OdePlugin.OdeScene.near
(intptr,intptr,intptr) <0xffffffff>
at (wrapper managed-to-native) Ode.NET.d.SpaceCollide2
(intptr,intptr,intptr,Ode.NET.d/NearCallback) <0xffffffff>
at
OpenSim.Region.Physics.OdePlugin.OdeScene.collision_optimized
(single) <0x0052f>
at OpenSim.Region.Physics.OdePlugin.OdeScene.Simulate
(single) <0x00c1f>
at
OpenSim.Region.Framework.Scenes.SceneGraph.UpdatePhysics
(double) <0x00046>
at OpenSim.Region.Framework.Scenes.Scene.Update () <0x00627>
at OpenSim.Region.Framework.Scenes.Scene.Heartbeat ()
<0x00047>
at System.Threading.Thread.StartUnsafe () <0x00071>
at (wrapper runtime-invoke)
object.runtime_invoke_void__this__
(object,intptr,intptr,intptr) <0xffffffff>
Native stacktrace:
mono() [0x494e01]
/lib64/libpthread.so.0(+0xf2d0) [0x7fcec95552d0]
/lib64/libc.so.6(gsignal+0x35) [0x7fcec920bab5]
/lib64/libc.so.6(abort+0x186) [0x7fcec920cfb6]
/usr/lib64/libstdc++.so.6(_ZN9__gnu_cxx27__verbose_terminate_handlerEv+0x11d)
[0x7fce8838ca9d]
/usr/lib64/libstdc++.so.6(+0xbccb6) [0x7fce8838acb6]
/usr/lib64/libstdc++.so.6(+0xbcce3) [0x7fce8838ace3]
/usr/lib64/libstdc++.so.6(+0xbcdee) [0x7fce8838adee]
/usr/lib64/libstdc++.so.6(_Znwm+0x7d) [0x7fce8838b1fd]
/usr/lib64/libstdc++.so.6(_Znam+0x9) [0x7fce8838b2b9]
/opt/opensim/diva-r16915/bin/libode-x86_64.so(_ZN13dxHeightfield20allocateHeightBufferEmm+0x54)
[0x7fce88619f74]
/opt/opensim/diva-r16915/bin/libode-x86_64.so(_ZN13dxHeightfield23dCollideHeightfieldZoneEiiiiP6dxGeomiiP12dContactGeomi+0x1b0)
[0x7fce8861a690]
/opt/opensim/diva-r16915/bin/libode-x86_64.so(_Z19dCollideHeightfieldP6dxGeomS0_iP12dContactGeomi+0x23a)
[0x7fce8861b81a]
[0x41aeafc1]
Debug info from gdb:
=================================================================
Got a SIGABRT while executing native code. This usually
indicates
a fatal error in the mono runtime or one of the native
libraries
used by your application.
=================================================================
Regards,
Klaus
On 02.01.2012 21:50, Justin Clark-Casey wrote:
Please see [1] and [2] for more information on these
ODE crashes.
Essentially, we've narrowed it down to a problem using
the default ODE collider with more than 1 region.
Stress tests with 20 bots constantly teleporting
around one region (or between two simulators in a grid
each running 1 region) do not trigger the ODE crash
even after many hours.
The same stress test with 20 bots teleporting between
two regions on the same system, even where the regions
are 10 map spaces apart, always triggers the collider
crash sooner or later. Sometimes this occurs almost
immediately, sometimes only after an hour or so.
Compiling ODE with the older collider (GIMPACT instead
of OPCODE) doesn't see this crash.
My chief suspicion is that there's actually an
ODE/collider memory freeing bug. I suspect that it's
not very usual to run more than one physics 'world' in
a program (in OpenSimulator, each region runs its own
world). It could also be a problem with OpenSim's
P/Invoke interface to ODE causing collision objects to
be freed at the wrong time, but I'm currently
discounting that because we don't see the same failure
with two simulators each with a single region, and ODE
scenes at the OpenSim level are entirely separate,
even though they aren't in the ODE library itself.
[1] contains a link in the comments to an ODE Linux 64
bit library I compiled using the GIMPACT collider, if
you're running that platform and want to try it. This
will work on any recent version of OpenSim (probably
even 0.6.9).
Using a linux distro version of ode probably won't fix
this problem as I expect they will have compiled it
using OPCODE. OpenSimulator only every uses the ODE
library bundled in its bin directory, unless you start
symlinking or similar.
[1] http://opensimulator.org/mantis/view.php?id=3251
[2] http://opensimulator.org/mantis/view.php?id=4553
On 01/01/12 20:23, Klaus-E. Klingner wrote:
Hallo,
Thanks for the tip. But I am not using any mesh in
my sim :(
Basically I am using the DIVA because of the wifi,
but think I will switch once the new GUI is done,
that was written
about here on the list. Do not have time to write
one myself atm.
Regards,
Klaus
On 01.01.2012 14:38, M.E. Verhagen wrote:
Happy new year !
One other thing what seems to trigger ode
crashes seem to faulty meshes, you can
reconize these from opensim log lines
like:
10:49:19 - [MESH]: no recognized physics mesh
found in mesh asset
11:06:40 - [MESH]: asset data is zero length
06:40 - [MESH]: experimental mesh proxy
generation for
defaultMesh/9af57c73-8ef4-42f1-9415-46e8491213cd
Try to find these inworld and delete them. On
my box the ode crashes were less fequent after
deleting those.
The case with the libode is that it does not
seem to be compatible with some systems
luckely most system already have
a libode in their repo why not use that libode ?
I am using a git version, not the diva. Could
be that some recent updates on the odescene
also prevent some crashes.
Op zaterdag 31 december 2011 schreef Klaus-E.
Klingner ([email protected]
<mailto:[email protected]>
<mailto:[email protected]
<mailto:[email protected]>>) het
volgende:
> <sigh> I have to correct myself. The world
just crashed again with exactly the same error :(
>
> Regards,
>
> Klaus
>
> On 31.12.2011 18:19, Klaus-E. Klingner wrote:
>
> Hallo,
>
> thank you for the tip. However it did not
fix the problem :/ I still got the same crash.
However I noticed that the
ode-file in the physics folder of DIVA is
different from the one in the original OpenSim
0.72-download. I copied that
over, started the world and that seems to have
done the trick. Now I just have to figure out
a way to one of the sims
that suddenly disappeared :/
>
> Regards and a happy and a happy new year,
>
> Klaus
>
>
> Additional remark:
>
> To install the libode on SuSe you have to
add the OpenSuSE-Gamerepository with
>
> zypper addrepo
http://download.opensuse.org/repositories/games/openSUSE_11.4/
opensuse-games-x86_64
>
> and then install libode using
>
> zypper install libode1
>
> On 31.12.2011 16:57, M.E. Verhagen wrote:
>
>
>
> I had the same sort of ode crashes, i
installed ode on my system with 'yum install
ode' and deleted the libode.so
from the opensim bin dir, after wich i
simlinked the lib to make sure opensim uses
it. I also downloaded
https://github.com/downloads/justincc/opensim/libode.so-x86_64.so,
and the crashes stopped.
>
>
>
> On suse this would something like these
commands:
>
> yum install libode
>
> cd /opt/opensim/diva-r16915/bin
>
> wget
https://github.com/downloads/justincc/opensim/libode.so-x86_64.so
>
> rm libode.so
>
> rm libode-x86_64.so
>
> mv libode.so-x86_64.so
<http://libode.so-x86_64.so/>
<http://libode.so-x86_64.so
<http://libode.so-x86_64.so/>> libode-x86_64.so
>
> ln /usr/lib64/libode.so.1.1.1 libode.so
>
>
> I am not sure if there is a libode.so.1.1.1,
it could named differently, but just symlink it.
> In theory the symlink is not needed, but it
cannot hurt.
>
>
> _______________________________________________
> Opensim-users mailing list
> [email protected]
<mailto:[email protected]>
<mailto:[email protected]
<mailto:[email protected]>>
>
https://lists.berlios.de/mailman/listinfo/opensim-users
>
_______________________________________________
Opensim-users mailing list
[email protected]
<mailto:[email protected]>
https://lists.berlios.de/mailman/listinfo/opensim-users
_______________________________________________
Opensim-users mailing list
[email protected]
<mailto:[email protected]>
https://lists.berlios.de/mailman/listinfo/opensim-users
_______________________________________________
Opensim-users mailing list
[email protected]
<mailto:[email protected]>
https://lists.berlios.de/mailman/listinfo/opensim-users
_______________________________________________
Opensim-users mailing list
[email protected]
<mailto:[email protected]>
https://lists.berlios.de/mailman/listinfo/opensim-users
_______________________________________________
Opensim-users mailing list
[email protected] <mailto:[email protected]>
https://lists.berlios.de/mailman/listinfo/opensim-users
_______________________________________________
Opensim-users mailing list
[email protected]
https://lists.berlios.de/mailman/listinfo/opensim-users