I agree with Fleep on this. Typically in SL, I created a group, deeded the land to the group, and in that group given contractors, admins these kinds of powers.
-Rick On Fri, Feb 3, 2012 at 10:00 AM, Miller, Peter <[email protected]> wrote: > Re SL, I suspect the equivalent forced teleport will fall within the scope > of the new creators program. > > > > "To prevent abuse of these tools, we will introduce a "creators" program in > which verified members will be given access to these very powerful > capabilities." Rodvik Linden's end-of-year blog in the context of Linden > Realms toolset. > > > > So non-standard there too. > > > > Best wishes > > > > Peter > > ________________________________ > From: [email protected] > [[email protected]] on behalf of Fleep Tuque > [[email protected]] > Sent: 03 February 2012 13:29 > To: [email protected] > Subject: Re: [Opensim-users] osTeleportAgent. Allowed threat level ... > > I can understand worries about griefers, but unfortunately requiring that > the object owner and parcel owner be the same for osTeleportAgent to work > makes it useless for collaborative building. I hire students to build so I > don't have to futz with every little detail, I'm not going to log in every > time they need a simple teleporter set, that's just silly. > > I don't understand why it can't work just like Second Life where the > permission to build on the land is the control rather than a limitation on > the function itself. > > - Chris/Fleep > > > Chris M. Collins (SL/OS: Fleep Tuque) > Center for Simulations & Virtual Environments Research (UCSIM) > UCIT Instructional & Research Computing > University of Cincinnati > 406A Zimmer Hall > 315 College Drive > PO BOX 210088 > Cincinnati, OH 45221-0088 > [email protected] > (513) 556-3018 > > http://ucsim.uc.edu > > On Wed, Feb 1, 2012 at 12:21 PM, Chris <[email protected]> wrote: >> >> I'm pretty sure it's to keep potential griefers from abusing the function >> and making a mass random teleporter and flinging people around all over the >> place. >> >> >> On 1/30/2012 1:39 PM, OpenSimFan wrote: >>> >>> for osTeleportAgent, why do you need a Severe threat level? its not a >>> dangerous function... >>> >>> >>> >>> OpenSimFan >>> >>> >>> ----- >>> _________________________________________ >>> OpenSimFan >>> My Opensim/Second Life Blog >>> http://verwijs.wordpress.com >>> (Dutch, basic hardware/software help windows, Mac, Linux) >>> http://verwijs-pc.nl >>> My Twitter Page: >>> http://twitter.com/OpenSimFan >>> My Facebook page (be my friend, please ) >>> http://www.facebook.com/andre.verwijs >>> . >>> -- >>> View this message in context: >>> http://opensim-users.2152040.n2.nabble.com/osTeleportAgent-Allowed-threat-level-tp7237778p7237778.html >>> Sent from the opensim-users mailing list archive at Nabble.com. >>> _______________________________________________ >>> Opensim-users mailing list >>> [email protected] >>> https://lists.berlios.de/mailman/listinfo/opensim-users >>> >> >> >> -- >> OpenSim: 9 Region Standalone on 0.7.3 Dev >> Physics: Open Dynamics Engine >> OS: Windows XP 32 Bit >> CPU: AMD Phenom II X4 840 3.2 GHz >> Memory: 3 GB DDR3 >> Database: MySQL 5.1.11 >> >> >> _______________________________________________ >> Opensim-users mailing list >> [email protected] >> https://lists.berlios.de/mailman/listinfo/opensim-users > > > > _______________________________________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-users > -- Rick Anderson Director of Virtual Worlds Division of Continuing Studies (DoCS) Rutgers University (732) 586-3265 _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
