Not out of date, just ambiguous.

I confirm I have a handful of teleporters on group-owned land, and teleporters 
are deeded to the same group, and they work fine.

Actually, they comply with the rule you mention: owner is the same. It's just 
not told that owner can be a group.


--
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Le 3 févr. 2012 à 19:22, Fleep Tuque a écrit :

> Hmm ok, maybe the documentation on the wiki is just out of date?
> 
> http://opensimulator.org/wiki/OsTeleportAgent 
> 
> " For osTeleportAgent() to work, the owner of the prim containing the script 
> must be the same as the parcel that the avatar is currently on. If this isn't 
> the case then the function fails silently. "
> 
> - Chris/Fleep
> 
> Chris M. Collins (SL/OS: Fleep Tuque)
> Center for Simulations & Virtual Environments Research (UCSIM)
> UCIT Instructional & Research Computing
> University of Cincinnati
> 406A Zimmer Hall
> 315 College Drive
> PO BOX 210088
> Cincinnati, OH 45221-0088
> [email protected]
> (513) 556-3018
> 
> http://ucsim.uc.edu
> 
> On Fri, Feb 3, 2012 at 11:30 AM, Shaun Erickson <[email protected]> wrote:
> You can allow osTeleportAgent to work for groups too, I believe. Michelle 
> added a number of different ways that permissions for this function could be 
> set, which were not getting used because the hard coding of it to only work 
> for the land owner was overriding it, which is why I advocated for that 
> restriction's removal. Saying who can use it is actually very flexible now.
> 
> -ste
> 
> On Feb 3, 2012, at 10:26 AM, Rick Anderson <[email protected]> wrote:
> 
> > I agree with Fleep on this. Typically in SL, I created a group, deeded
> > the land to the group, and in that group given contractors, admins
> > these kinds of powers.
> >
> > -Rick
> >
> > On Fri, Feb 3, 2012 at 10:00 AM, Miller, Peter <[email protected]> 
> > wrote:
> >> Re SL, I suspect the equivalent forced teleport will fall within the scope
> >> of the new creators program.
> >>
> >>
> >>
> >> "To prevent abuse of these tools, we will introduce a "creators" program in
> >> which verified members will be given access to these very powerful
> >> capabilities." Rodvik Linden's end-of-year blog in the context of Linden
> >> Realms toolset.
> >>
> >>
> >>
> >> So non-standard there too.
> >>
> >>
> >>
> >> Best wishes
> >>
> >>
> >>
> >> Peter
> >>
> >> ________________________________
> >> From: [email protected]
> >> [[email protected]] on behalf of Fleep Tuque
> >> [[email protected]]
> >> Sent: 03 February 2012 13:29
> >> To: [email protected]
> >> Subject: Re: [Opensim-users] osTeleportAgent. Allowed threat level ...
> >>
> >> I can understand worries about griefers, but unfortunately requiring that
> >> the object owner and parcel owner be the same for osTeleportAgent to work
> >> makes it useless for collaborative building.  I hire students to build so I
> >> don't have to futz with every little detail, I'm not going to log in every
> >> time they need a simple teleporter set, that's just silly.
> >>
> >> I don't understand why it can't work just like Second Life where the
> >> permission to build on the land is the control rather than a limitation on
> >> the function itself.
> >>
> >> - Chris/Fleep
> >>
> >>
> >> Chris M. Collins (SL/OS: Fleep Tuque)
> >> Center for Simulations & Virtual Environments Research (UCSIM)
> >> UCIT Instructional & Research Computing
> >> University of Cincinnati
> >> 406A Zimmer Hall
> >> 315 College Drive
> >> PO BOX 210088
> >> Cincinnati, OH 45221-0088
> >> [email protected]
> >> (513) 556-3018
> >>
> >> http://ucsim.uc.edu
> >>
> >> On Wed, Feb 1, 2012 at 12:21 PM, Chris <[email protected]> wrote:
> >>>
> >>> I'm pretty sure it's to keep potential griefers from abusing the function
> >>> and making a mass random teleporter and flinging people around all over 
> >>> the
> >>> place.
> >>>
> >>>
> >>> On 1/30/2012 1:39 PM, OpenSimFan wrote:
> >>>>
> >>>> for osTeleportAgent, why do you need a Severe threat level?  its not a
> >>>> dangerous function...
> >>>>
> >>>>
> >>>>
> >>>> OpenSimFan
> >>>>
> >>>>
> >>>> -----
> >>>> _________________________________________
> >>>> OpenSimFan
> >>>> My Opensim/Second Life Blog
> >>>> http://verwijs.wordpress.com
> >>>> (Dutch, basic hardware/software help  windows, Mac, Linux)
> >>>> http://verwijs-pc.nl
> >>>> My Twitter Page:
> >>>> http://twitter.com/OpenSimFan
> >>>> My Facebook page (be my friend, please )
> >>>> http://www.facebook.com/andre.verwijs
> >>>> .
> >>>> --
> >>>> View this message in context:
> >>>> http://opensim-users.2152040.n2.nabble.com/osTeleportAgent-Allowed-threat-level-tp7237778p7237778.html
> >>>> Sent from the opensim-users mailing list archive at Nabble.com.
> >>>> _______________________________________________
> >>>> Opensim-users mailing list
> >>>> [email protected]
> >>>> https://lists.berlios.de/mailman/listinfo/opensim-users
> >>>>
> >>>
> >>>
> >>> --
> >>> OpenSim: 9 Region Standalone on 0.7.3 Dev
> >>> Physics: Open Dynamics Engine
> >>> OS: Windows XP 32 Bit
> >>> CPU: AMD Phenom II X4 840 3.2 GHz
> >>> Memory: 3 GB DDR3
> >>> Database: MySQL 5.1.11
> >>>
> >>>
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> >>
> >>
> >>
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> >>
> >
> >
> >
> > --
> > Rick Anderson
> > Director of Virtual Worlds
> > Division of Continuing Studies (DoCS)
> > Rutgers University
> > (732) 586-3265
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