You might look at the "New Caledonian Railroad" (freebie) which was imported to OSGrid (I think).

It works fine in OpenSim (tested under OpenSim 0.6.9) but uses only a fixed and preprogrammed route (i.e. you can "ride" but not "drive"). You should be able to add a "height" parameter to the scripts and "fly" an airplane the same way.

Karen

On 02/16/2012 03:16 PM, Han Xu wrote:
Kay,

Thanks!

So it seems that I have to abandon the Vehicle API to make my airplane fly in the air. Is there any other approach for making an object (like airpline in my case) move following the route I specifiy for it?  I wonder if there is an easier way to design moving route other than specifying coordinates? Thanks in advance!

Best,
Han

On Thu, Feb 16, 2012 at 11:04 PM, Kay McLennan <[email protected]> wrote:
On Thu, Feb 16, 2012 at 3:46 PM, Han Xu <[email protected]> wrote:
Thanks for the information!

But I have tried the script for flight at here: http://forums.osgrid.org/viewtopic.php?f=5&t=2224 and an updated version at here: http://forums.osgrid.org/viewtopic.php?f=5&t=3336

Both of them don't work in my SL Viewer.
 
Han,
 
Again, I am using the vehicle script in a car (or the script at http://forums.osgrid.org/viewtopic.php?f=5&t=2224) and the only way it works is for the car to be pointed west on the X-axis and the arrow keys work backwards.  In other words, to go forward I have to use the back arrow key. 
 
Based on the above, I wonder if your airplane needs to be pointed west on the X-axis?
 
Note:  The script used as described above works with the both Firestorm V2 viewer and the Imprudence 1.4.0 beta viewer. 
 
Best,
Kay
 

 

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