OpenSimulator 0.7.4 does contain a fair number of bug fixes for HUD attachments issues.
However, some do remain in current code, such as the ones Chris mentions. I suggest trying 0.7.4 if you are not already using very recent code (e.g. git master or the OSGrid distribution). On 31/08/12 18:27, Dr Ramesh Ramloll wrote:
I am wondering if HUDs are deeply buggy in the current state of opensim. I created a HUD with 5 cubes (linked of course), just tried attaching them top left ... and found that one the prims would be shifted. Then I tried making the root prim transparent, detached and attached again, at top left. Weird issues followed, tried to detach ... that did not work. When it succeeded, tried rezzing the HUD object on the ground, nothing appeared on the ground. This is pretty weird behavior , anyone experiencing such issues with HUDs? -- 'Consider how the lilies grow. They do not labor or spin.' *Rameshsharma Ramloll* PhD, CEO CTO DeepSemaphore LLC, Affiliate /Research Associate Professor/, Idaho State University, Pocatello, ID 83209 Tel: 208-240-0040 Blog <http://deepsemaphore.posterous.com/>, LinkedIn <http://www.linkedin.com/in/rameshramloll>, DeepSemaphore LLC <http://www.deepsemaphore.com>, Google+ profile <https://plus.google.com/103652369558830540272/about> _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
-- Justin Clark-Casey (justincc) OSVW Consulting http://justincc.org http://twitter.com/justincc _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
