I was thinking, since I am having issues getting the windshare scripts to work, although they compile. I am still trying to use windlight/windshare for a better weather system. I was wondering if there is a way in a script to change or add to a region description, like you can use scripting to change and read and write to an object description. Because everything works the way I would expect when using things like /*Sky:"Blizzard"Water:"[TOR] Subtleties"*/. Maybe when a storm is in the air I could chnage my normal region descripting to add "/*Sky:"Blizzard"Water:"[TOR] Subtleties"*/" to the end, then remove it when the storm is over?

It was only a thought since this can be does with objects. Any ideas? Or has the Issue in Mantis been fixed? I am not even sure if it has anything to do with my problem with scripting windshare. The example scripts compile, and they say succes when complete. I got the setting variable I wanted, changed it, then check to see what the get windlight script said, and the change saved. I even set my water to black, because I knew I would notice that change greatly. The variable changed, I checked and the returned value said it did. Using Firestorm, and Kokua to test, still no visual change to me.

Still adding "/*Sky:"Blizzard"Water:"[TOR] Subtleties"*/" chnages my view instantly walking into and out of a region. I am still using 7.4, is it me, or a bug? IF I could get this to work, I find this a muc beter way then partical clouds to create storm and rain cloouds if this would only work.

InuYasha

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