On 4/12/2013 9:58 AM, Jeff Kelley wrote:
At 6:46 AM -0500 4/12/13, Chris wrote:
As far as I can tell, IAR and OAR saves work by only collecting
assets that are referenced on the regions that have had OARs made
from, and any assets that are referenced in the path specified for
IARs that are created from user inventories
... and any asset referenced in an object (SceneObjectGroup blob)
referenced in the path specified for IARs (they may point to assets
outside the path), and recursively (objects containing objects).
I've never checked for recursive objects, however.
-- jeff
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Yes, objects as well. I thought that was implied when I mentioned assets
in the inventory path but thank you for clarifying Jeff :) As far as I
can tell it does also pick up assets recursively although how deeply
nested I am unsure of; I have not tested more than a few objects deep.
--
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