The server-side behavior is configurable -- there's a config var that can be switched so that the simulator doesn't check.
And yes, the issue is entirely due to the LL code base.
Several people have tried, and failed, to fix it. I don't know what the issue is, but it seems to touch on some fundamental design decisions that pervade the code base.

On 4/28/2013 12:59 PM, Dahlia Trimble wrote:
There was a time when libomv based viewers could teleport beyond 4096 and still function correctly, however since then someone added some code to OpenSimulator to prevent *any* viewer from teleporting beyond 4096. While this effectively prevented the viewing failures experienced with LL-based viewers, it also prevented anyone from being able to fix the problem from the viewer side. Given that libomv-based clients did not have the problem suggests that it's likely entirely withing the LL codebase.


On Sun, Apr 28, 2013 at 11:10 AM, Ai Austin <[email protected] <mailto:[email protected]>> wrote:

    I wonder if the 4096 jump limit is something that anyone can
    address now there OpenSim speciic branches of viewers, such as
    Firestorm.. or if its an issue that even in such an OS specific
    branch still cannot it be addressed?
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