So that Dahlia knows who to blame, I was the one who created this check. I was very tired of accidentally teleporting to very remote regions and screwing up my session and I don't think it's a good user experience.

As other people have said, this restriction is configurable. One could also have a regular expression whitelist to let selected viewers to attempt the teleport.

I don't favour changing the default until there are a significant proportion of viewers in use that could handle 4096+ teleports. As we've seen, we're not even sure what the problem is in the LL viewer codebase and TPVs.

On 29/04/13 09:38, Ai Austin wrote:
Thanks Dahlia. The explicit limit was added by Diva to try to make lie easier 
for users/avatars getting stuck in limbo, but can be turned on and off with an 
OpenSim.ini parameter, default being that it is on. So it can clearly be 
removed. Now there is a distinct branch for some viewers like Firestorm, and 
that there are already improvements in Firestorm 4.4.0(OS) to improve the 
OpenSim experience, some critical issues like zthe rally panful and awkward to 
explain to new users 4096 jump issues just might now be on te cards to be fixed.

I am sure if this were technically possible in commonly used LL viewers with an 
Openim specific branch then the OS server side default setting for the 4096 
jump restriction could simply be set as OFF by default rather than ON by 
default?


On 28 Apr 2013, at 20:59, Dahlia wrote:
There was a time when libomv based viewers could teleport beyond 4096 and
still function correctly, however  since then someone added some code to
OpenSimulator to prevent *any* viewer from teleporting beyond 4096. While
this effectively prevented the viewing failures experienced with LL-based
viewers, it also prevented anyone from being able to fix the problem from
the viewer side. Given that libomv-based clients did not have the problem
suggests that it's likely entirely withing the LL codebase.
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