I had this issue, however only on Firestorm. It was not possible for me to reproduce on Kokua or Singularity.
On Tue, Oct 22, 2013 at 7:49 PM, Justin Clark-Casey < [email protected]> wrote: > OpenSimulator 0.7.6 introduces a new default teleport protocol which > should be more efficient (it better matches how Linden Lab does this) but > invevitably has different characteristics than the older protocol. > > If you're in control of all the simulators where you see this problem, I > would be interested in knowing what happens if you force teleports to use > the older protocol instead (0.7.6 retains this so that it's still possible > to teleport with older OpenSimulator versions). Instructions for this are > now at [1] > > However, region cross should have been unaffected by this as it doesn't > interact with teleport though there's always the possibility of indirect > interactions. > > You may also want to review the long mantis at [2]. > > [1] > http://opensimulator.org/wiki/**Teleports#Configuration<http://opensimulator.org/wiki/Teleports#Configuration> > [2] > http://opensimulator.org/**mantis/view.php?id=6755<http://opensimulator.org/mantis/view.php?id=6755> > > On 21/10/13 16:27, Luisillo Contepomi wrote: > >> I confirm on Linux 64 and windows 7 -64 Grid with (Robust, MySQL in the >> same server as regions). >> >> And let me add to your list: >> >> *prims attached lost (in inventory are as worn but you can not see it >> really worn and you can not undress from >> inventory (as example hair). >> This is totally aleatory, sometimes occurs but not always. I can not >> reproduce it. For this I have not reported in mantis. >> Regards >> >> >> 2013/10/21 Chris <[email protected] <mailto:[email protected]>> >> >> Hello all, >> >> I'm running 0.7.6 at commit 8996ac1 and am noticing a few issues that >> show up after several TP attempts. Whenever I >> teleport around several times between regions there some random side >> effects that sometimes trigger after the >> teleport is complete. The side effects that happen after the teleport >> issue is triggered seem non related to each >> other so the best I can do is put what I see happening in a short >> list; one or more of these side effects may show up: >> >> * Scripts in some or all attachments get completely reset upon TP >> completion >> >> * Scripts in attachments freeze and are unresponsive and then some or >> all of them get completely reset upon relog >> >> * Teleports do not complete or take a very long time to complete >> >> * After TP completion surrounding regions disappear and it is >> impossible to access them until relog (Sometimes takes >> a couple relogs for the region(s) to come back into view). >> >> * If doing a region cross (as opposed to direct teleport) all (or the >> majority of) attachments disappear and the >> avatar drifts or walks endlessly into the void requiring a relog >> (This one is harder to trigger; it requires >> rapidly crossing region borders. It's easier to see this issue if you >> have 4 regions connected together in a square >> grid fashion, go to the center of the 4 regions, and fly around its >> center in a circle, rapidly crossing the borders >> until the issue is triggered. The presence of attachments (scripted >> or non-scripted) do not seem to matter; was able >> to trigger it in this fashion either way) >> >> These issues seem to come up most often when using the map or tp lure >> to teleport around to various regions; >> especially when traveling to other regions that are not adjacent to >> one another (i.e. teleporting to regions that >> are say 2 or 3 (or more) spaces apart from each other). It's very >> inconsistent as to when it is triggered but I've >> been able to successfully get one or more of the side effects to come >> about after a couple minutes of teleporting >> about (within approximately 5 - 10 teleports). >> >> The presence of sleeps used with a timer event with in attachments >> seem to exacerbate it and make it show up a bit >> more often but it doesn't necessarily seem to be a key point in >> triggering the issue. Changed event firing on >> CHANGED_REGION also seem to make it show up a bit more often. >> Although both of these may just be my imagination =) >> but it seems to work out that way more often than not. >> >> The script freezes and/or state reset issues seem to be what I see >> most often after the TP issue is triggered. >> >> These are the only relevant messages I could find in my log when the >> issue is triggered: >> >> 15:55:32,341 WARN - OpenSim.Region.CoreModules.__** >> Framework.EntityTransfer.__**EntityTransferModule [ENTITY TRANSFER >> MODULE]: Region Test Region 3 did not accept Test User >> 3557bf78-5e34-4e6c-b37c-__**2a5a8527e3e2: Failed to verify user >> presence in the grid for Test User, access denied to region Test >> Region 3. >> >> and >> >> 16:55:32 - [SCENE PRESENCE]: Did not find presence with id >> 3557bf78-5e34-4e6c-b37c-__**2a5a8527e3e2 in Region 6 before >> timeout >> 16:55:32 - [ENTITY TRANSFER MODULE]: UpdateAgent failed on teleport >> of Test User to Region 6 Keeping avatar in Test >> Region 2 >> >> I am testing with script strategy set to abort. I have tried to test >> with co-op but I keep getting a rash of could >> not start script errors for scripted attachments advising me to >> either delete the scripts in ScriptEngines or set >> DeleteScriptsOnStartup to true, both of which I have tried several >> times and restarted OpenSim but the error >> messages keep persisting. Setting AppDomainLoading to true or false >> does not seem to make a difference either. So >> basically I am unable to test with script strategy set to co-op. >> >> Apologies if this seems broken up or scatter-brained but since this >> issue results in multiple random side effects >> it's a bit hard for me to put it all into a concise easy to read and >> follow explanation. >> >> Is any one else experiencing this? >> >> Thanks! >> >> -- >> OpenSim: 10 Region Standalone on 0.7.6 Dev >> Physics: Open Dynamics Engine >> OS: Windows 7 (x64) >> CPU: AMD Phenom II X4 840 3.2 GHz >> Memory: 11 GB DDR3 >> Database: MySQL 5.1.63 (x64) >> >> ______________________________**___________________ >> Opensim-users mailing list >> [email protected] <mailto:Opensim-users@lists.** >> berlios.de <[email protected]>> >> >> https://lists.berlios.de/__**mailman/listinfo/opensim-users<https://lists.berlios.de/__mailman/listinfo/opensim-users>< >> https://lists.berlios.de/**mailman/listinfo/opensim-users<https://lists.berlios.de/mailman/listinfo/opensim-users> >> **> >> >> >> >> >> ______________________________**_________________ >> Opensim-users mailing list >> [email protected] >> https://lists.berlios.de/**mailman/listinfo/opensim-users<https://lists.berlios.de/mailman/listinfo/opensim-users> >> >> > > -- > Justin Clark-Casey (justincc) > OSVW Consulting > http://justincc.org > http://twitter.com/justincc > ______________________________**_________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/**mailman/listinfo/opensim-users<https://lists.berlios.de/mailman/listinfo/opensim-users> >
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