The biggest bottleneck for NPCs will be the Viewer and its ability to render them, I have had 1000+ very basic almost near ruth like NPCs running around no problem, however as you will see in this video > https://www.youtube.com/watch?v=ljLlbF0mzwQ that 40 of my alien avatars which is aproximately 150,000 prims moving around really does a number on the viewer, just make sure your avatars are as optimized as possible and you can easily have 100's of NPCs no problem.
On Thu, Sep 11, 2014 at 6:49 PM, Dahlia Trimble <[email protected]> wrote: > Scripted NPCs have much less overhead than normal avatars and are probably > not much more load than any other scripted physical object as they don't > have any networking overhead or require remote scene state synchronization > as normal avatars/viewers do. What would matter is how many normal viewers > are sharing the region, as any NPC appearances and actions would need to be > sent to all viewers. So, having a few hundred NPCs might work when only one > normal avatar is present but would likely bog down and fail as more normal > avatars are added. > > On Thu, Sep 11, 2014 at 2:14 PM, Dr Ramesh Ramloll <[email protected]> > wrote: > >> Hello, >> Forgot to mention that the environment associated with the NPC clip was >> running on kitely. >> Ramesh >> >> On Thu, Sep 11, 2014 at 5:11 PM, Dr Ramesh Ramloll <[email protected]> >> wrote: >> >>> Hello, >>> As I recorded this clip >>> http://youtu.be/7qYYj709RCA >>> I was wondering how much more NPCs can be created in one region, I did >>> not experience any slow down whatsoever. Or may be the question is not >>> relevant because it just depends on the CPU resources and memory available. >>> In any case, let me know. >>> Ramesh >>> >>> -- >>> 'Consider how the lilies grow. They do not labor or spin.' >>> *Rameshsharma Ramloll* PhD, CEO CTO DeepSemaphore LLC, Affiliate *Research >>> Associate Professor*, Idaho State University, Pocatello, ID 83209 Tel: >>> 208-240-0040 >>> LinkedIn <http://www.linkedin.com/in/rameshramloll>, DeepSemaphore LLC >>> <http://www.deepsemaphore.com>, RezMela <http://www.rezmela.com>, Google+ >>> profile <https://plus.google.com/103652369558830540272/about> >>> >> >> >> >> -- >> 'Consider how the lilies grow. They do not labor or spin.' >> *Rameshsharma Ramloll* PhD, CEO CTO DeepSemaphore LLC, Affiliate *Research >> Associate Professor*, Idaho State University, Pocatello, ID 83209 Tel: >> 208-240-0040 >> LinkedIn <http://www.linkedin.com/in/rameshramloll>, DeepSemaphore LLC >> <http://www.deepsemaphore.com>, RezMela <http://www.rezmela.com>, Google+ >> profile <https://plus.google.com/103652369558830540272/about> >> >> _______________________________________________ >> Opensim-users mailing list >> [email protected] >> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users >> >> > > _______________________________________________ > Opensim-users mailing list > [email protected] > http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users > > -- Michael Emory Cerquoni
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