Thanks for the help, Chris.
I tried rezzing & editing on the regions with ephemeral objects, and
rezzed objects behave as expected, that is, as normal.
I have tried saving & reloading the megaregion oar in question, with no
success. What I mean is, the whole megaregion saved/loaded as a single
oar, but it didn't fix the problem. Also tried it with 'fix-phantom' &
backup both before and after, and even rebooted the server which didn't
do the trick either.
This would suggest (as you noted) that 256^2 regions cannot be loaded
individually into a megaregion and still function, although I think in
some of my reading about this issue I had seen where people were doing
just that and having it work for them (I could be mistaken about this).
Can individual regions be saved from a megaregion as individual oar
files? Guess I need to test that, because at this point the only
solution I can think is to completely rebuild those three non-root-sims.
:|
~!CJ
On 2015-02-16 19:55, Chris wrote:
I'm unsure of how an OAR would react if it was saved from originally a
256x256 region and then loaded to a megaregion but can you rez
anything from inventory and it be edit-able ? You could also try
saving an OAR of the mega region with the stuff on it, then reload
from that OAR, it may or may not help. Beyond that I am unsure :)
On 2/16/2015 12:43 AM, [email protected] wrote:
...and to answer the second part of your question, after disabling
megaregions, the ephemeral objects are once again corporeal -- that
is, the data loads in the build window, and they are no longer
phantom...
On 2015-02-16 19:24, [email protected] wrote:
Actually yes, I did enable megaregions with everything in place BUT
after enabling, I then re-loaded each 256^2 region from individual
oar
files, used 'fix-phantoms' and 'backup' in the console, and then
saved
the whole megaregion oar. At this point the objects on the
non-root-sim are phantom/ephemeral.
I then loaded other misc. oar files into all four regions of the
megaregion, and then loaded the megaregion oar again just to make
sure
the oar file worked. Everything 'looks' like it's there, but only the
objects on the root sim really are there.
Since the phantom/ephemeral issue is persisting at this point, I then
do another 'fix-phantoms' and 'backup', waited a few minutes then
rebooted the server. No change, problem persists.
~!CJ
On 2015-02-16 18:55, Chris wrote:
Did you enable megaregions while you had content on it? As far as I
know this has a tendency to break your content if you enable it with
stuff rezzed out on your regions. What happens if you disable
megaregions?
On 2/15/2015 11:39 PM, [email protected] wrote:
Been having a problem with objects not on my root sim pretty much
no longer existing. Sometimes they look like they're there, but
when selected there is no data in the build window, and the avatar
can pass right through them like they're phantom. When loading the
oar to Kitely, the objects don't even appear to be there, they're
just gone.
I should start by saying that I've been reading through the Kitely
forum, reading through the OS wiki page for megaregions, followed
references to countless blog entries & other forums, and they're
all saying the same thing -- use 'fix-phantoms', and then typing
'backup'.
I can save & load megaregions locally & the non-root-sim objects
will load up (visually) but in substance there is nothing there.
But again, when I load one of these 'working' megaregions to
Kitely, the objects don't even load visually.
All I can find is telling me to use 'fix-phantoms' and 'backup' and
that should solve the problem. Unfortunately I am not finding this
to be the case. Is there something I'm doing wrong?
I'm using OS 0.8.0.3.
~!CiderJack
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