No, a varregion is a single region of variable size. A megaregion is a single region that tries to mimic several traditionally sized regions. Varregions require varregion-capable viewers where megaregions should work with any viewer.
On Wed, Feb 18, 2015 at 9:01 PM, Ian Sheldrick <[email protected]> wrote: > I just started working with varregions and was a bit surprised about the > CombineContiguousRegions=false setting. I know it works, but I don't quite > understand the logic because surely in a varregion what you have is > precisely a "combination of contiguous regions". > > > On 19 February 2015 at 10:48, CiderJack <[email protected]> > wrote: > >> As a matter of fact, after reading that megaregions have basically been >> deprecated I did change to varregion. However I didn't try it with an >> existing megaregion, I started completely fresh. It works just fine now, >> though so far it only seems to work in my local vanilla OpenSim install. >> >> Now I'm running into issues when uploading to Kitely. I've opened a >> thread on Kitely forums if anyone is curious: >> http://www.kitely.com/forums/viewtopic.php?f=8&t=2520 >> >> One further related question however: >> I am assuming that 'CombineContiguousRegions' needs to be set to 'false' >> or disabled when using varregion. Is this the case? When testing this, >> setting to 'true' seems to cause problems for building outside the root >> 256^2. Just asking for clarity, at this point I don't know what to expect >> anymore! :) >> >> Thanks, >> >> ~!CJ >> >> >> >> On 2015-02-19 14:33, Justin Clark-Casey wrote: >> >>> Have you tried switching to a varregion? I want to say that you can >>> do this with an existing megaregion config and it will work (don't >>> quote me). I do suggest doing this if at all possible. >>> >>> I know there are load oar parameters [1] specifically for loading >>> 256x256 regions into a larger varregion. I don't know how well they >>> would work for megaregions. >>> >>> If you're doing something with Kitely then you would have to ask them >>> directly as I hear they have proprietary megaregion code. >>> >>> [1] http://opensimulator.org/wiki/Load_Oar >>> >>> On 16/02/15 23:06, [email protected] wrote: >>> >>>> Thanks for the help, Chris. >>>> >>>> I tried rezzing & editing on the regions with ephemeral objects, and >>>> rezzed objects behave as expected, that is, as normal. >>>> >>>> I have tried saving & reloading the megaregion oar in question, with no >>>> success. What I mean is, the whole megaregion >>>> saved/loaded as a single oar, but it didn't fix the problem. Also tried >>>> it with 'fix-phantom' & backup both before and >>>> after, and even rebooted the server which didn't do the trick either. >>>> >>>> This would suggest (as you noted) that 256^2 regions cannot be loaded >>>> individually into a megaregion and still function, >>>> although I think in some of my reading about this issue I had seen >>>> where people were doing just that and having it work >>>> for them (I could be mistaken about this). >>>> >>>> Can individual regions be saved from a megaregion as individual oar >>>> files? Guess I need to test that, because at this >>>> point the only solution I can think is to completely rebuild those >>>> three non-root-sims. :| >>>> >>>> ~!CJ >>>> >>>> >>>> On 2015-02-16 19:55, Chris wrote: >>>> >>>>> I'm unsure of how an OAR would react if it was saved from originally a >>>>> 256x256 region and then loaded to a megaregion but can you rez >>>>> anything from inventory and it be edit-able ? You could also try >>>>> saving an OAR of the mega region with the stuff on it, then reload >>>>> from that OAR, it may or may not help. Beyond that I am unsure :) >>>>> >>>>> On 2/16/2015 12:43 AM, [email protected] wrote: >>>>> >>>>>> ...and to answer the second part of your question, after disabling >>>>>> megaregions, the ephemeral objects are once again >>>>>> corporeal -- that is, the data loads in the build window, and they >>>>>> are no longer phantom... >>>>>> >>>>>> On 2015-02-16 19:24, [email protected] wrote: >>>>>> >>>>>>> Actually yes, I did enable megaregions with everything in place BUT >>>>>>> after enabling, I then re-loaded each 256^2 region from individual >>>>>>> oar >>>>>>> files, used 'fix-phantoms' and 'backup' in the console, and then >>>>>>> saved >>>>>>> the whole megaregion oar. At this point the objects on the >>>>>>> non-root-sim are phantom/ephemeral. >>>>>>> >>>>>>> I then loaded other misc. oar files into all four regions of the >>>>>>> megaregion, and then loaded the megaregion oar again just to make >>>>>>> sure >>>>>>> the oar file worked. Everything 'looks' like it's there, but only the >>>>>>> objects on the root sim really are there. >>>>>>> >>>>>>> Since the phantom/ephemeral issue is persisting at this point, I then >>>>>>> do another 'fix-phantoms' and 'backup', waited a few minutes then >>>>>>> rebooted the server. No change, problem persists. >>>>>>> >>>>>>> ~!CJ >>>>>>> >>>>>>> >>>>>>> On 2015-02-16 18:55, Chris wrote: >>>>>>> >>>>>>>> Did you enable megaregions while you had content on it? As far as I >>>>>>>> know this has a tendency to break your content if you enable it with >>>>>>>> stuff rezzed out on your regions. What happens if you disable >>>>>>>> megaregions? >>>>>>>> >>>>>>>> On 2/15/2015 11:39 PM, [email protected] wrote: >>>>>>>> >>>>>>>>> Been having a problem with objects not on my root sim pretty much >>>>>>>>> no longer existing. Sometimes they look like >>>>>>>>> they're there, but when selected there is no data in the build >>>>>>>>> window, and the avatar can pass right through them >>>>>>>>> like they're phantom. When loading the oar to Kitely, the objects >>>>>>>>> don't even appear to be there, they're just gone. >>>>>>>>> >>>>>>>>> I should start by saying that I've been reading through the Kitely >>>>>>>>> forum, reading through the OS wiki page for >>>>>>>>> megaregions, followed references to countless blog entries & other >>>>>>>>> forums, and they're all saying the same thing >>>>>>>>> -- use 'fix-phantoms', and then typing 'backup'. >>>>>>>>> >>>>>>>>> I can save & load megaregions locally & the non-root-sim objects >>>>>>>>> will load up (visually) but in substance there is >>>>>>>>> nothing there. But again, when I load one of these 'working' >>>>>>>>> megaregions to Kitely, the objects don't even load >>>>>>>>> visually. >>>>>>>>> >>>>>>>>> All I can find is telling me to use 'fix-phantoms' and 'backup' >>>>>>>>> and that should solve the problem. Unfortunately I >>>>>>>>> am not finding this to be the case. Is there something I'm doing >>>>>>>>> wrong? >>>>>>>>> >>>>>>>>> I'm using OS 0.8.0.3. >>>>>>>>> >>>>>>>>> ~!CiderJack >>>>>>>>> _______________________________________________ >>>>>>>>> Opensim-users mailing list >>>>>>>>> [email protected] >>>>>>>>> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users >>>>>>>>> >>>>>>>> >>>>>>> _______________________________________________ >>>>>>> Opensim-users mailing list >>>>>>> [email protected] >>>>>>> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users >>>>>>> >>>>>> >>>>>> _______________________________________________ >>>>>> Opensim-users mailing list >>>>>> [email protected] >>>>>> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users >>>>>> >>>>> >>>> _______________________________________________ >>>> Opensim-users mailing list >>>> [email protected] >>>> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users >>>> >>>> >> _______________________________________________ >> Opensim-users mailing list >> [email protected] >> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users >> > > > _______________________________________________ > Opensim-users mailing list > [email protected] > http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users > >
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