Avatar is walking "flying" at 30 cm over land.
Is not a solution.


El 01/03/2015 a las 22:16, Ethan Grammatikidis escribió:
Ok.. results from testing:

[BulletSim]
     AvatarHeightLowFudge = 0.8
     AvatarHeightMidFudge = 0.4
     AvatarHeightHighFudge = 0
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