Looks like this does not need an answer now. Code is up.
http://hg.secondlife.com/mesh-development/
\o/

On Thu, Oct 21, 2010 at 20:56, Zabb65 <zab...@gmail.com> wrote:
> They have only said they would release source, though they do not have
> to release it. They are doing so out of their own good will as a
> company, not by legal obligation, please remember this. I suspect they
> are not trying to hide anything at all in this. Just complications
> have likely occurred, so looking for updates or comments from the
> official source as to whats going on.
>
> ~Zwagoth
>
> On Thu, Oct 21, 2010 at 20:36, malachi <mala...@tamzap.com> wrote:
>> wow. see i missed this somewhere. but i comnpletely agree. if this client is
>> OPEN SOURCE. where is the source? why is it being hidden behind walls?
>> On Thu, 21 Oct 2010 18:05:32 -0400, Zabb65 <zab...@gmail.com> wrote:
>>
>>> Last week when Mesh was announced into public beta, it was said the
>>> source code would be put up by the end of the week, checking the blog
>>> post mentions that it would be placed on the snowstorm wiki page, but
>>> I cannot find it there.
>>>
>>> After having corresponded with a few people it seems that the build
>>> was broken and that is what is keeping the source from being
>>> published. Later on I heard that pieces of mesh were being removed
>>> from the code because of license restrictions. So my questions are as
>>> follows:
>>>
>>> 1. Is there any ETA on a release for the source code to the mesh viewer?
>>> 2. As things are being removed, what exactly is being pulled, the
>>> entire uploading process? Mesh decomposition support only? Something
>>> else?
>>> 3. Is there the possibility of the code being released, even in its
>>> broken state so that the community can review the changes made and
>>> become more accustomed to them for merge purposes. Or so that the
>>> dedicated community could piece together a working build from what is
>>> there somehow?
>>>
>>> ~Zwagoth
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