This could be solvable in a manner that I've seen in some other programs: having the ability to state what your preference is. I've seen games and tool have a radio button set with one entry set to "high fps" and the other to "high detail" - or related terminology.
Food for thought. Ricky Cron Stardust On Friday, June 17, 2011, Nalates Urriah <nalate...@gmail.com> wrote: > To consider implementing automatic(DD) Draw Distance changes one probably > should consider all the possible ways this affects players, which is probably > not the easiest thing to do. > When shopping changing a DD probably would not be much of an issue, at least > for me. However, I tend to enter a store and then cam around. I also tend to > turn DD down when in a mall. Using 64m when things are a bit slow and even > down to 32m when they remain slow. > > However when in a combat sim I do not want the DD to change. I set the DD > depending on what is going on. I may turn off shaders to keep a high FPS. > But, changing DD when I'm in combat would really piss me off. One is already > clicking and key banging as fast as one can. Having to fight with DD to keep > it as an acceptable distance would be extremely annoying. I would change away > from any viewer that has automatic DD that degrades my combat experience. > > When I am using Kirsten's Viewer for Photography I often use maximum DD and > graphics setting and tolerate low FPS, even 2 or 3 FPS is acceptable, for the > sake of capturing a great image. An automatic DD change would also be > extremely annoying in such a scenario. Any change to my rendering settings > would be annoying. > > I'm not sure that FPS is the criteria that is most important to residents. I > like higher FPS. I think once FPS is 15 or more performance is less important > to residents and render quality becomes more important. That is rather > subjective. Before making a change like adding automatic tuning for > performance one needs to determine what people find acceptable. The blow back > from the changes made to the initial SLV2 is an example of > how irritate people. > > Changing the viewer settings at install times is reasonable. I don't hear > people complaining. We can over ride those settings. Once we do, performance > is on us. Changing my choices after that just irritates me and motivates > people to use TPV's. > > -- > Nalates Urriah > > _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges