True, though the neck is in a fixed location in relation to the chest and 
spine.  Adding neck-worn items has worked pretty consistently well using those 
points.

On Jun 25, 2011, at 6:30 PM, Adeon Writer wrote:

> Yes, although the catch here is that there simply isn't a Neck slot or a Root 
> slot, so the fact that we can attach multiple objects to any given slot is 
> irrelevant; those two slots have yet to be created. Neck and Root here are 
> unique locations that aren't simply a duplicate slot of something we have now.
> 
> > Haven't we had the ability to put multiple attachments on any given 
> > attachment point for nearly a year now?  I think there's a max per avatar 
> > (32), but once you've got an attachment on a particular point, select the 
> > next one you want to add and choose either Add or Add To from the context 
> > menu.

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