True, though the neck is in a fixed location in relation to the chest and spine. Adding neck-worn items has worked pretty consistently well using those points.
On Jun 25, 2011, at 6:30 PM, Adeon Writer wrote: > Yes, although the catch here is that there simply isn't a Neck slot or a Root > slot, so the fact that we can attach multiple objects to any given slot is > irrelevant; those two slots have yet to be created. Neck and Root here are > unique locations that aren't simply a duplicate slot of something we have now. > > > Haven't we had the ability to put multiple attachments on any given > > attachment point for nearly a year now? I think there's a max per avatar > > (32), but once you've got an attachment on a particular point, select the > > next one you want to add and choose either Add or Add To from the context > > menu.
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