On Mon, 2011-12-12 at 10:25 -0700, Moriz Gupte wrote: > Or to save some time, get the blender files from the link I provided > earlier ... and examine the mesh files in blender > R
Yep, Gaia's project is very relevant. It include 2 meshes, the SL one and a Makehuman mesh as well as an SL compatible rig. Mike > > On Mon, Dec 12, 2011 at 8:53 AM, Mike Chase > <mike.ch...@alternatemetaverse.com> wrote: > On Mon, 2011-12-12 at 09:40 -0500, Robert Martin wrote: > > On Sat, Dec 10, 2011 at 2:56 PM, Dahlia Trimble > <dahliatrim...@gmail.com> wrote: > > > The MakeHuman mesh is probably far too complex (vertex > count) to allow > > > reasonable real-time performance for many users with less > than the best > > > graphics cards. There's probably other meshes available on > other 3d content > > > sites which are better designed for real-time animation. > > > > the trick with MakeHuman is it can be used to generate > multiple meshes > > it would be understood that it would need to be downsampled > (to below > > XK vertexes) before it could be used on the grid. The big > question > > would be What is the recommended Maximum Vertex count?? > (define X > > please) > > > > > You could always dump the avatar mesh from the viewer (in the > develop > menu I believe) and pull it into blender to get an idea of > what your > dealing with. > > Mike > > > > > > > > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/OpenSource-Dev > Please read the policies before posting to keep unmoderated > posting privileges > > > > > > -- > 'Consider how the lilies grow. They do not labor or spin.' > Rameshsharma Ramloll PhD, CEO CTO DeepSemaphore LLC, > Affiliate Research Associate Professor, Idaho State University, > Pocatello, ID 83209 Tel: 208-240-0040 > Blog, LinkedIn, DeepSemaphore LLC, Google+ profile > > _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges