I can try it on an XP system tomorrow when I'm in the office and have access to the QA Lab.
On Wed, Jan 28, 2015 at 3:11 PM, Jonathan Welch <jhwe...@gmail.com> wrote: > From something Tank said at a meeting: will the resulting executable > run on an XP system? If not a note should be put in somewhere about > this restriction. > > On 1/28/15, Callum Prentice (Callum) <cal...@lindenlab.com> wrote: > > Thanks for the clarification Darien - my working assumption TankMaster is > > that those libs/headers are pulled in via some CMake magic - I'll go > check > > to see if that's the case. > > > > On Wed, Jan 28, 2015 at 1:25 PM, Tank Master <jaeger_...@hotmail.com> > > wrote: > > > >> As far as I know, it is only used to detect the GPU name in windows. > >> Also, if the compile IS using the DX 2010 SDK, there is no documentation > >> on > >> modifying VS2013 to point to it, which make me wonder if the build > >> environment is even using the files, let alone seeing them. > >> ~TM > >> ------------------------------ > >> Date: Wed, 28 Jan 2015 13:22:33 -0800 > >> From: darien.caldw...@gmail.com > >> To: opensource-dev@lists.secondlife.com > >> Subject: Re: [opensource-dev] Viewer Tools Upgrades - with a call for > >> help > >> > >> Oh and DXERR is removed as well. > >> > >> On Wed, Jan 28, 2015 at 1:21 PM, Darien Caldwell < > >> darien.caldw...@gmail.com> wrote: > >> > >> The windows 8.1 version of the DirectX SDK removes the D3DX* library and > >> changes XNAMath to DirectXMath, so if you use either from those > >> namespaces, > >> it's not going to work. I don't know exactly what the viewer is using > >> DirectX for, but as long as it's not using anything from the > >> removed/renamed libraries, it should be fine to change over. > >> > >> > >> > >> _______________________________________________ Policies and > >> (un)subscribe > >> information available here: > >> http://wiki.secondlife.com/wiki/OpenSource-Dev > >> Please read the policies before posting to keep unmoderated posting > >> privileges > >> > >> _______________________________________________ > >> Policies and (un)subscribe information available here: > >> http://wiki.secondlife.com/wiki/OpenSource-Dev > >> Please read the policies before posting to keep unmoderated posting > >> privileges > >> > > > > > > > > -- > > *Callum Prentice *| *Software Engineer* > > *Cell* 650 888 1697 | *Skype* CallumPrentice | *Second Life *Callum > Linden > > > > Linden Lab <http://www.lindenlab.com/> | Makers of Shared Creative > Spaces > > > > Check out what we're working on! <http://lindenlab.com/products> > > > -- *Callum Prentice *| *Software Engineer* *Cell* 650 888 1697 | *Skype* CallumPrentice | *Second Life *Callum Linden Linden Lab <http://www.lindenlab.com/> | Makers of Shared Creative Spaces Check out what we're working on! <http://lindenlab.com/products>
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