On Thu, Dec 14, 2017 at 7:07 AM, Dan Smith <[email protected]> wrote:

>
>
> Agreed. The first reaction I had to this proposal was pretty much what
> you state here: that now the 20% person has a 365-day window in which
> they have to keep their head in the game, instead of a 180-day one.
>
> Assuming doubling the length of the cycle has no impact on the
> _importance_ of the thing the 20% person is working on, relative to
> project priorities, then the longer cycle just means they have to
> continuously rebase for a longer period of time.
>

+1, I see yearly releases as something that will inevitably hinder project
velocity, not help it.

-James
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